06-10-2019 12:27 AM
06-26-2019 01:08 PM
06-26-2019 01:18 PM
06-26-2019 01:27 PM
06-26-2019 01:40 PM
06-26-2019 01:45 PM
06-26-2019 02:05 PM
...... already answered
06-26-2019 03:07 PM
06-27-2019 01:47 AM
Index arrived today and I have been using it for a few hours now.
My daily VR headset is a Vive Pro Wireless (with Lens mod) and I have own/owned the OG Vive, Rift, Odyssey + and PSVR. I tried the Rift S and Quest but due to my large head and IPD (72mm) both new Oculus products were quickly returned.
Initially I had some very frustrating issues with the controller set up but the issue is a Steam VR problem and luckily the nice people here were able to help. I am not going to touch on the controllers much here but they are incredible and I am so happy they will work with any Steam VR headset.
I see a lot of people asking for initial impressions so here goes.
Physical Headset
Valve Index wins this pretty easily. Never would I thought I would use the words comfortable and VR headset in the same sentence. The headset feels light and is very easy to take on an off.
Screen Door Effect
Another easy win for the Valve Index. The display has almost no SDE and the pixel fill gives it an edge over the Vive Pro SDE.
God Rays/Reflections
Good, barely noticeable. Impressive for a Fresnel Lens. You will still see some on white text on black backgrounds but not enough for it to be distracting like the Rift is.
Refresh Rate
I tested 144hz and 120hz and I definitely noticed an improvement in some titles. In Beatsaber everything is silky smooth and the large moving obstacle blocks just look/move better. I actually noticed the biggest improvement though in BioShock through Vorpx. That game always seemed a little juddery before but at 120hz the experience just felt so much smoother. I primarily game on a 144hz monitor so I am very sensitive to refresh rates. I would not be surprised if most people cant tell much of a difference.
Colors & Black Levels
I was initially very disappointed with the colors and black levels. The color reproduction appears good but very muted compared to the Vive Pro (which is stunning) and the blacks were a huge disappointment. I knew what to expect with an LCD panel but I really had hoped for something better. The Steam home looks really poor but with further testing inside of most games the colors looked just fine. I actually prefer the way it looks in Skyrim but Beat Saber looks horrible to me as its almost all black and the colored blocks no longer pop.
FOV
I never knew realized how nice it would be to see slightly more screen above and below my normal field of view. This was actually a huge immersion improvement for me and I found it really helped with heavy atmosphere games like Subnautica and Bioshock. The Vive Pro FOV is about the same width wise but the Index lets you see so much more above and below you.
Audio
Good for open environment games like Skyrim or Bioshock but was not satisfied with Beatsaber. I like the audio and its much better than the Rift S but for me personally I would prefer good headphones. I need to see if I can get the receivers slightly closer to my ears which might help.
IPD
IPD range only goes up to 70mm and my IPD is 72mm. After an hour or so of testing I started getting a little eye fatigue/swim. It was not that bad and I will need more testing but I hope it does not become an issue.
Currently I am having a hard time trying to justify my purchase as I already own a Vive Pro Wireless. I play Beatsaber more than any other VR title and the experience is much better on my Vive Pro.
As it stands I would recommend the Index to anyone who is looking to get in to roomscale VR or upgrade from an OG Rift or Vive. For people just wanting seated VR I would recommend the Samsung Odyssey + and for those with money to burn the Vive Pro Wireless with Gear Lenses is the hands down best overall experience.
06-27-2019 02:03 AM
Shadowmask72 said:
Valve Index Impressions from a 4 Headset Owner - submitted 10 hours ago * by IRobertus
Colors & Black Levels
I was initially very disappointed with the colors and black levels. The color reproduction appears good but very muted compared to the Vive Pro (which is stunning) and the blacks were a huge disappointment. I knew what to expect with an LCD panel but I really had hoped for something better. The Steam home looks really poor but with further testing inside of most games the colors looked just fine. I actually prefer the way it looks in Skyrim but Beat Saber looks horrible to me as its almost all black and the colored blocks no longer pop.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
06-27-2019 02:17 AM
Shadowmask72 said:
Valve Index Impressions from a 4 Headset Owner - submitted 10 hours ago * by IRobertus
Colors & Black Levels
I was initially very disappointed with the colors and black levels. The color reproduction appears good but very muted compared to the Vive Pro (which is stunning) and the blacks were a huge disappointment. I knew what to expect with an LCD panel but I really had hoped for something better. The Steam home looks really poor but with further testing inside of most games the colors looked just fine. I actually prefer the way it looks in Skyrim but Beat Saber looks horrible to me as its almost all black and the colored blocks no longer pop.
Audio
Good for open environment games like Skyrim or Bioshock but was not satisfied with Beatsaber. I like the audio and its much better than the Rift S but for me personally I would prefer good headphones. I need to see if I can get the receivers slightly closer to my ears which might help.