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add on a distributor chip to the vr headset to improve performance?

hoppingbunny123hoppingbunny123 Posts: 744
Trinity
watching the video about amd chiplets. chiplets break up the intel type of cpu into a bunch of smaller cpu called chiplets. this makes the chiplets join together to perform like the single larger intel cpu;

the cpu then goes to the ram, then ram then goes to the hard drive.

if the vr headset has ram and a hard drive, the cpu could send some info to the hard drive on the vr headset which might make the vr more fps on lower end pc's. because the ram would act like a speed increase for the pc ram which is in effect the same as an overclock. store something slow changing like textures and audio.

this would take the single ram and hard drive and make them into something like the amd chiplets system.

Comments

  • Comic_Book_GuyComic_Book_Guy Posts: 1,212
    3Jane
    edited June 2019
    nvm
  • JaimieVandenberghJaimieVandenbergh Posts: 255
    Nexus 6
    Chiplets have to be on the same base, because they need hundreds of wires of interconnect.
    You could load up the headset with ram/storage (not a hard drive!)/local cpu/gpu - oh look, it's a Quest.
  • hoppingbunny123hoppingbunny123 Posts: 744
    Trinity
    edited June 2019
    i know the desktop resolution affects the fps in vr. if the desktop monitor that is on showing the vr is using the vr hw to render the monitor and desktop that would leave the videocard to render the vr. there would probably be lag in the desktop monitor but that doesnt matter if your using the vr and cant see the desktop monitor.



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