So I've had the Oculus Rift S since the 23rd (I preordered it) and I ordered it for the purpose of playing high level beatsaber maps/competing for top spots in the game. However, 5 hours into the game and I'm having trouble beating any Expert + maps due to the fact that the tracking will constantly "blackout" leaving my saber stuck in the down position after swinging. It will still rotate when I move my wrist but it won't move for a few seconds and in difficult maps this consistently leads to failure. Is there any known fix for this or is the tracking on this version of the Oculus actually just this bad? It's getting to the point where I'm thinking of returning it. I have tried bypassing the settings that causes my PC to turn off power to the USB 3.0 port if it is trying to save energy, and I've tried several other fixes including double checking the cables and new batteries but nothing has worked so far. It also seems that the new controllers have significantly less options for useful grips that won't eventually give me carpal tunnel, and as a percussionist this is also a major problem. Thoughts?
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can I add cameras on the rift s to cover what the head set doesn't cover?
The only thing that you can do right now is to either RMA the oculus rift s or wait for a firmware update.
All the other methods are unreliable
As it's not a permanent solution.
I am personally waiting for a firmware update to fix the problem but this will probably take another month.
In the meantime I hope some of you find a temporary solution for your oculus rift.
but i think is is a mix of a hardware and software problem, and that it can be fixed by a software/firmware update.
but dont quote me on that.