12-23-2016 05:12 AM - edited 03-31-2022 12:03 AM
Hi all!
It's been a while since i released a new version, but now the time has come! 😃
I'm looking for ppl who want to test the new version before public release.
There are primarily changes for the Quest but anyone is welcome to test it.
Just drop an email to ApollyonVR@gmail.com and i'll get you a download link
and some instructions. Also include what type of headset (Rift or Quest)
that you are using.
Also, i now have a proper domain for the website, so swing by www.ApollyonVR.com
and check out the new Forum! If you have questions, comments or suggestions
that is the place to post them. 😃
Below are the release notes for the new version. Please note that this is a Beta version
for testing the new features. If you just want to use a stable version of OTT then head
over to www.apollyonvr.com and simply download the latest version.
Version 0.87.7
* Oculus Dash will now use the same CPU Priority as what you set for OVR Server.
* Added a "Comments" option to Profiles.
* Implemented Paolod29's code for a permanent AirLink (https://github.com/pd29/oculus-airlink-enabler).
* Added more choices to the Quest Link settings for "Bitrate" and "Encode Resolution".
* Added option for "Force Mipmap generation on all layers" on the Game Settings tab.
* Added option for "Offset Mipmap bias on all layers" on the Game Settings tab.
* Added option for "Force Mipmap generation on all layers" to Profiles.
* Added option for "Offset Mipmap bias on all layers" to Profiles.
* Added option for "Encode Dynamic Bitrate" on the Quest Link tab.
* Added option for "Dynamic Bitrate Max" on the Quest Link tab.
* Added "FOV Multiplier" to Profiles. Setting this to a value lower than 1, for example 0.8,
will increase FPS due to less pixels being drawn at the expense of lower FOV.
* When creating a brand new Profile, the current settings from the Game Settings tab will be used.
This will make it even easier to create a new Profile! Simply experiment with different settings
on the Game Settings tab, and when you have found the perfect combo for a given game those
settings are copied over when you click "Create new Profile".
* Added option to Disable profiles.
* Redesigned the Profiles window a bit.
* Fixed some bugs.
07-10-2019 10:52 AM
07-11-2019 09:22 AM
07-11-2019 10:19 AM
07-11-2019 01:03 PM
ApollyonVR said:
@Avengest Currently all voice commands are tied to specific actions like handling ASW or showing an info panel in the headset. I will however be adding custom voice commands, so you can add commands that handle all sorts of stuff like running scripts, pressing buttons, starting external apps and such. No ETA on that though as it’s a pretty big change. But it’s pretty close to the top on the to-do list.
Cheers!
07-12-2019 04:10 AM
07-12-2019 04:50 AM
07-14-2019 08:54 AM
ApollyonVR said:
@lenne0815 That one is a bit out of my hands i'm afraid. While i don't have the Rift S (yet) it sounds really strange that there is no way of setting height or simillar. Reading though the setup process, there is supposed to be a way of setting the floor level during the setup. In Oculus 1.38 it is supposed to be done by touching the floor with one of the contollers (and pressing a button i would guess), and in Oculus 1.39 (currenly in testing) the process for finding the floor is apparently automatic, but there should also be a way of doing it manually. So i would recommend you run through the setup process again and see if there is some way of manually telling the software where floorlevel is.Cheers!
07-16-2019 11:59 PM
07-17-2019 12:17 AM
07-17-2019 01:38 AM