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Oculus TrayTool - SuperSampling profiles, HMD disconnect fixes (hopefully)

ApollyonVR
Rising Star
Oculus Tray Tool  
current version: 0.87.3

What is it?
In short; It’s a free application that helps you get the most out of your Rift. It is developed by me, ApollyonVR, with the support of the community for beta testing. Please note that this application is not an official piece software from Oculus, I am not affiliated with Oculus in any way. Any issues you
have with this application should be reported to me and not Oculus support. You can reach me here on the forums or by contacting me at ApollyonVR@gmail.com

Oculus Tray Tool (OTT) has many features that will hopefully help you get the very best VR experience. It has options that help you automatically switch audio and microphone to the Rift and back, handle the Oculus runtime service, voice commands, batch import Steam games (added to OTT by the awesome @headkaze over at http://headsoft.com.au), replace icons for your games and more.

It’s primary feature however, is the ability to create “Profiles” for you VR Games and apps.
Within these Profiles, you set how Asyncronous SpaceWarp (ASW) should act, increase the perceived resolution by using Supersampling and increase the CPU Priority of a given app to get the most juice out of your system for that specific application.
Once a Profile has been created for a game or app, OTT will detect when it is started and apply the
profile for it, without the need for taking your headset of.

If you want to have a peek at all the things OTT can do for you before installing the application, check the User Guide pdf. The latest version of this application will always be right below this intro, but the app also checks for available updates on startup.

Enjoy, have fun and please report any issues, suggestion or feature requests to me using the above mentioned methods. Oh, and feel free to buy me a coffee by using the PayPal button in-app. 🙂
 
The very nice people over at Guru3d.com have been kind enough to host some mirrors for the setups, so make sure to pay them a visit!
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UPDATE 03/08

Hi all!
It's been a while since i released a new version, but now the time has come! 😃
I'm looking for ppl who want to test the new version before public release.
There are primarily changes for the Quest but anyone is welcome to test it.
Just drop an email to ApollyonVR@gmail.com and i'll get you a download link
and some instructions. Also include what type of headset (Rift or Quest)
that you are using.

 

Also, i now have a proper domain for the website, so swing by www.ApollyonVR.com
and check out the new Forum! If you have questions, comments or suggestions

that is the place to post them. 😃

 

Below are the release notes for the new version. Please note that this is a Beta version

for testing the new features. If you just want to use a stable version of OTT then head

over to www.apollyonvr.com and simply download the latest version.

 

Version 0.87.7
* Oculus Dash will now use the same CPU Priority as what you set for OVR Server.
* Added a "Comments" option to Profiles.
* Implemented Paolod29's code for a permanent AirLink (https://github.com/pd29/oculus-airlink-enabler).
* Added more choices to the Quest Link settings for "Bitrate" and "Encode Resolution".
* Added option for "Force Mipmap generation on all layers" on the Game Settings tab.
* Added option for "Offset Mipmap bias on all layers" on the Game Settings tab.
* Added option for "Force Mipmap generation on all layers" to Profiles.
* Added option for "Offset Mipmap bias on all layers" to Profiles.
* Added option for "Encode Dynamic Bitrate" on the Quest Link tab.
* Added option for "Dynamic Bitrate Max" on the Quest Link tab.
* Added "FOV Multiplier" to Profiles. Setting this to a value lower than 1, for example 0.8,
will increase FPS due to less pixels being drawn at the expense of lower FOV.
* When creating a brand new Profile, the current settings from the Game Settings tab will be used.
This will make it even easier to create a new Profile! Simply experiment with different settings
on the Game Settings tab, and when you have found the perfect combo for a given game those
settings are copied over when you click "Create new Profile".

* Added option to Disable profiles.

* Redesigned the Profiles window a bit.
* Fixed some bugs.

 
Cheers!
1,867 REPLIES 1,867

ApollyonVR
Rising Star
@sparkorn Have you tried contacting Oculus Support? Since this has nothing to do with OTT that would be your best bet. Sound like perhaps you have a defective headset or possibly the headset cable needs replacing. But Oculus Support can help you gather logs and stuff they need in order to check on that. Also, from time to time i have similar issues, even after a fresh boot, and then i simply restart tthe Oculus service (even though it's already running) and things are all good again. So if you haven't tried simply restarting the service, then also give that a go. But do contact support and they should be able to help you figure out what's wrong..

Cheers!

sparkorn
Honored Guest
i haven't contacted them as yet no but i could . i have no issues running rift through oculus home, its just when i want to get better performance through ott and steamvr

ApollyonVR
Rising Star
@sparkorn Oh, sorry, didn’t realize it was like that. So only Steam games are the problem then? How are you starting these? From Steam or another way? You can PM me here on the forums (just click on my username) and we can see if we can figure out what’s going on. 

sparkorn
Honored Guest
ok cool and thanks. i try this without oculus home running by setting it to manual from services etc. i get no display on the rift when loaded into steamv from home or in games when loaded from the root exe file or steam game library. it shows all my icons are green lit and tracking is there too .

ApollyonVR
Rising Star
@sparkorn That’s not gonna work, the Oculus service must always be running. 
And whatever game you start will also launch Oculus Home, that’s just how things are nowadays. 

sparkorn
Honored Guest
well i had it running in the past without it just ott and steamvr.does that mean i have to it with now?

ApollyonVR
Rising Star
@sparkorn Yes, the service must be running so that Home can run, this is required now.

Dam0n_Salvat0re
Explorer
I cannot get the 0.86.2.0 to download correctly. Always get a small 26kb corrupt file. IS there any other link available besides what the app does?

mtojay
Sightseer
hey @ApollyonVR
really like the tool almost everything i would want :-). the only problem i have is that it doesnt apply the fov multiplier when starting the app automatically.

it remembers the number i put it. but after a reboot i always have to go in to the tool and the click on the save button next to the multiplier.

i know its not that big of a deal, but the way the settings works is that while it changes the fov of the mirror on the desktop (which is nice for streaming and recording) it also chagnes the size/fov of the overlay graphics in iracing in the headset itself. i have the iracing settings for the overlay set up in the way that they counteract that so to say. thats fine. thing is if i forget to click the save button before i start iracing my overlays are all over the place again and i have to restart the whole sim.

if it is possible in any way or form it would be nice to have the number auto applied everytime the app starts. (or maybe even have it as an option for game profiles?!)

thx in advance. sry for the long text.
greetings


markhollis
Expert Protege
@ApollyonVR any news about cable guardian?