11-02-2018 07:34 AM - last edited 4 weeks ago
Latest results:
These results are compared, at least for the Rift, to August when Rift peaked at 0.35 %. Since August 2018 Rift has decreased about 6 % (from 0.35 to 0.33). Vive also decreased.
Compared to other HMDs we see from April to September (note that this image hasn't been updated to October yet):
When updated to October I'd expect:
Rift = 45 %
Vive = 42 %
WMR = 8 %
Vive Pro = 3 %
Rift DK2 = 1 %
Source: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam
BTW - some history:
April 2018:
July 2018:
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
08-02-2019 12:56 PM
08-02-2019 01:03 PM
Yeah there could be some holding back of info until the figures look good... or maybe just different departments doing different things... to different levels of competence.
I'm just remembering my old office.
08-03-2019 10:43 AM
08-03-2019 03:16 PM
OculusHomie said:
snowdog said:
Valve are going to have the same problem that HTC have had with the Vive Pro because it's just too expensive for what it is. If it was $799/£719 they'd be selling a lot more of the things over a longer period, but with its current price you'll see sales dropping like a lead balloon once the launch window is over.
That’s not true by a country mile.
Index can still only be reserved in the UK so you can’t get one on demand.
08-04-2019 03:31 PM
08-06-2019 06:48 AM
08-06-2019 07:15 AM
08-06-2019 07:19 AM
08-06-2019 10:58 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
08-06-2019 11:11 AM