(RIFT S) Since updating to 1.39 the tracking is generally better, but I find when I bring two controllers up to arms length in front of me, the two controllers appear to interfere with each other. For example, if I move the left slowly up and down the right will track that movement and match it, if I then move the right again after a second it snaps back to place. Similarly, if I move the right controller while keeping the left stationary the movement will lag and take a second to snap into place, like the controller is going into a low power state.
this only appears to happen with slow movement (bow, iron sights rifles) and when the two controllers are within 5 inches of each other, NOTE not occluding each other.
Is there a bug registered already for this, has anyone else experienced this?