08-14-2019 01:25 AM
08-14-2019 02:08 AM
08-14-2019 02:15 AM
Shadowmask72 said:
This should really be posted in the Index thread. Not sure why it needs its own thread.
I own GO, Quest, and Rift CV1, and have never experienced this.
You are a Pimax user, aren't you? Did you experience it?
08-14-2019 02:30 AM
08-14-2019 02:52 AM
08-14-2019 04:50 AM
Shadowmask72 said:
This should really be posted in the Index thread. Not sure why it needs its own thread. Anyhow I think all VR headsets can potentially suffer from this problem because it's not the first time I've seen this. Not sure what the solution is, whether it's a bad cable, drivers or something else. I've had some weird visual moments with my index rarely which resolved by restarting Steam VR. This pixel issue seems more serious though.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
08-14-2019 06:38 AM
RuneSR2 said:
.....Never seen or read anything about this issue on Index Reddit, must be extremely rare. Never seen it using the Index.
08-14-2019 07:54 AM
kevinw729 said:
RuneSR2 said:
.....Never seen or read anything about this issue on Index Reddit, must be extremely rare. Never seen it using the Index.
Yes, I was the same @RuneSR2 till I read the long/bad cable comments. We have a number of individuals evaluating intensely the Index - and other than "Click-Gate" on the controllers, the reports back on durability and reliability on the headsets are good. I think Good-Rays and the Frunk issues are the only minor niggles mentioned. However on the forums, seem to be a lot of people looking to find something to point at?
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
08-14-2019 08:50 AM
08-14-2019 10:03 AM