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Is Sony Really Releasing a PSVR2?

kevinw729
Honored Visionary
Here is an interesting article that kinda underlines my previous points about the unlikelihood of a PSVR2 with the launch of the PS5 later next year.
But also reveals that the reality of a PSVR2 is not dead - but is still not 100% confirmed:

https://www.expertreviews.co.uk/headsets/1409379/psvr-2-release-date-sony-playstation-vr

The reality is, that though Sony has invested heavily in their PSVR, and seen an amazing 6M+ deployment (real sales rather than contracts), there is still a feeling internally at SCE that failing to achieve the EyeToy 10M+ (which was seen as sub-par) that their VR excursion has not been as profitable as hoped. 

We will be learning in a matter of days if the speculation of a partnership with Microsoft and OculusVR is equally a real deal or hyperbole from the emotionally invested - and if again the console sector is taking a much more pragmatic view of VR association. 
https://vrawards.aixr.org/ "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities" https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959
39 REPLIES 39

OmegaM4N
Expert Trustee
^^I can wait, i just got around this week to actually playing Forza Horizon 2 on the XBX as it has been sitting there for 4 years alongside F6,F7, FH3 and 4. 😮

24 hours in a day are no longer enough, can't we apply for at least 36 hour days. lol
CV1/Vive-knuckles)/Dell Vr Visor/Go/Quest II/ PSVR.

jayhawk
Superstar
of course they are releasing a PSVR2 duh dude.

kevinw729
Honored Visionary

jayhawk said:

of course they are releasing a PSVR2 duh dude.



Is that the same "...course they are going to release VR on Xbox..." comment - dude?  B)
https://vrawards.aixr.org/ "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities" https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959

bigmike20vt
Visionary

kevinw729 said:

Yes @RuneSR2 - MarkZ has kind of alluded to the possibility of achieving greater penetration though partnership. Though this has not worked out for their Oculus Go aspirations in China, I agree that we will be primed for an announcement of collaboration.

I think once the realisation over the hype of a MS partnership settles, then a partnership with Sony could fill the void and deflect questions. 


For the sake of discussion IF I could pick an oculus partner between MS and Sony I would make it in a millisecond.
Sony consistently licence some of the finest titles and they already have a library of exclusive decent titles.
MS OTOH have nothing VR wise other than some small demos, and besides MS already have a VR Headset and so I think 1 way or another if MS chose to release Windows MR exclusive titles one way or another rift users would get to play them... This is not the case with Sony and PSVR exclusives.
PS everything I have read has resi as a PSVR 12 month exclusive . It not coming out for pc now is not on Sony . I have not bought a capcom title since they essentially left pcvr users out in the cold
Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR 🙂

kevinw729
Honored Visionary
Interesting @bigmike20vt  - I agree, back in 2012/3 when the OculusVR kickstarter started using modified Sony HMZ headsets as demonstrators (image), I had always hoped that the discussions could have blossomed to a co-prosperity sphere. But obviously all negotiations with third parties like with Valve crashed and burned after the acquisition.

One of the hopes now that Sony re-evaluates the prospects of VR investment is that a agreement or cooperation could be founded. Its interesting to remember the number of early departures from OculusVR that went to Sony (though many of them have since moved on again). Maybe now the reality of this aspect of the businesses sales potentials is understood not to be at the previously hyped level that all HMD developers could just sit down and play nice with a shared (open) community as was originally suggested?

p0cwqqf6iyb5.png
*Image of a Sony HMZ-T2 prototype (first with see-through tracking camera - 2012)


https://vrawards.aixr.org/ "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities" https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959

jayhawk
Superstar

kevinw729 said:


jayhawk said:

of course they are releasing a PSVR2 duh dude.



Is that the same "...course they are going to release VR on Xbox..." comment - dude?  B)


No, it's the 'of course Sony will release a PSVR2' dude, and an 'MS may or may not release VR (for the 1st time) on Xbox', so ya, apples and oranges there Kevy.

kevinw729
Honored Visionary
Well jayhawky, I think treating assumptions as a definate will end badly for you. I know you have seen the patent filing from Sony for possible next gen PSVR, but remember how many patent filing they make that never see the light of day. And all those people that doubled down that the PS5 will "defiantly be released with a new PSVR" have suddenly gone silent when Sony confirmed they will not, and will just be making original PSVR compatible to run on the new console. Best to hold back on the hypetrain till we definitely know dude.  B)
https://vrawards.aixr.org/ "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities" https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959

RuneSR2
Grand Champion

kevinw729 said:

Well jayhawky, I think treating assumptions as a definate will end badly for you. I know you have seen the patent filing from Sony for possible next gen PSVR, but remember how many patent filing they make that never see the light of day. And all those people that doubled down that the PS5 will "defiantly be released with a new PSVR" have suddenly gone silent when Sony confirmed they will not, and will just be making original PSVR compatible to run on the new console. Best to hold back on the hypetrain till we definitely know dude.  B)


Even though we have both Index and Reverb it may be important to remember that the CV1 easily demands more power than even the 2080 Ti can deliver. Even disabling msaa completely and maxing out every other in-game setting, a 2080 Ti can't perform solid 90 fps in Lone Echo using the CV1. So 1st gen hmds easily can chew up a lot of gpu power, especially using high levels of ss.
Making a new console and new hmd could make many psvr users feel left behind. Maybe it's not a bad idea to start with a new console and support the original hmd. If the ps5 gpu is 4-5 times faster than ps4, Sony could allow for high level of ss to make current psvr truly shine even using the old hmd - like ms allowed for higher res and fps for XBox One X when playing old games. Interesting how or if Sony will use the ps5 power to increase VR image quality - and 120 Hz in most games is another interesting possibility.

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

jayhawk
Superstar

kevinw729 said:

Well jayhawky, I think treating assumptions as a definate will end badly for you.

Well kevy, I think treating assumptions like they will DEFINITELY end badly for me is f' hilarious like your whole post.

kevinw729
Honored Visionary

RuneSR2 said:
.....
Even though we have both Index and Reverb it may be important to remember that the CV1 easily demands more power than even the 2080 Ti can deliver. Even disabling msaa completely and maxing out every other in-game setting, a 2080 Ti can't perform solid 90 fps in Lone Echo using the CV1. So 1st gen hmds easily can chew up a lot of gpu power, especially using high levels of ss.
Making a new console and new hmd could make many psvr users feel left behind. Maybe it's not a bad idea to start with a new console and support the original hmd. If the ps5 gpu is 4-5 times faster than ps4, Sony could allow for high level of ss to make current psvr truly shine even using the old hmd - like ms allowed for higher res and fps for XBox One X when playing old games. Interesting how or if Sony will use the ps5 power to increase VR image quality - and 120 Hz in most games is another interesting possibility.



Totally agree that the "gutts" under the hood for high-quality VR may not be in the relms even for the ninth generation console systems. This would be a difficult propitiation for some to swallow - and while the dependent on the PC master race stereotype may hold true in some respects - the need for mainstream adoption to address the short-fall in VR takeup against promised expectations would seem to need console addition.

I think that many in the VR community may have missed how important it is to still have the perception of Microsoft supporting a console VR future. The fallout if the rumors are false about the next Xbox support VR from the box could seriously impact many aspirations. A factor why there has been so much hype to keep this prospect alive.   


https://vrawards.aixr.org/ "The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities" https://www.amazon.co.uk/Out-Home-Immersive-Entertainment-Frontier/dp/1472426959