11-02-2018 07:34 AM - last edited 4 weeks ago
Latest results:
These results are compared, at least for the Rift, to August when Rift peaked at 0.35 %. Since August 2018 Rift has decreased about 6 % (from 0.35 to 0.33). Vive also decreased.
Compared to other HMDs we see from April to September (note that this image hasn't been updated to October yet):
When updated to October I'd expect:
Rift = 45 %
Vive = 42 %
WMR = 8 %
Vive Pro = 3 %
Rift DK2 = 1 %
Source: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam
BTW - some history:
April 2018:
July 2018:
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
08-08-2019 01:03 AM
OculusHomie said:
There’s no doubt something that costs $399 is going to sell twice as much as something that cost $799 regardless of what it is. People have limits.
Vive use to be rival to Rift. Index is the rival to Vive Pro. But until Cosmos is released RiftS has no competition at that price point. Ok Cosmos is half way between RiftS and Index spec wise but that’s reflected in price.
Its good we have all bases covered.
08-08-2019 01:17 AM
08-08-2019 02:52 AM
RedRizla said:
@RuneSR2 - The one thing I'm waiting for is to see if the HTC Cosmos can do both inside out tracking and also use external sensors. There is talk that it can do this, but we also heard the same rumour about Rift S being able to do this at one point. I'm not a fan of inside out tracking myself until it has proven itself and I don't think it has when I see some people's complaints about it in these forums. I don't see the same complaints about external sensors, so I guess that tells me which is the better of the two systems.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
09-05-2019 09:24 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
09-05-2019 10:55 AM
Could it be that Oculus users switching from CV1 to Rift-S plus a some new users... and Vive owners switching to Index. But with the Oculus switch happening to a much greater extent. Difficult to be sure at this stage.
If so, I suppose it's not too surprising given that lighthouse owners would be much more inclined just get the Index headset. Whereas Oculus users probably want to keep the software infrastructure and native hardware support that they enjoy while upgrading their resolution with no hardware hit. Would have liked to see a larger increase in VR users overall though, hopefully there is a greater increase but possibly not picked up if a percentage of Oculus users who aren't using Steam.
Well, I think a lot of Oculus users use Steam but not as often. I assume if an Oculus user uses Steam half as much as Vive/Index users, the chances of them being captured by a Steam survey request would be half. Unless the request goes to users and is queued until the next log in.
09-05-2019 12:29 PM
DaftnDirect said:
....Well, I think a lot of Oculus users use Steam but not as often. I assume if an Oculus user uses Steam half as much as Vive/Index users, the chances of them being captured by a Steam survey request would be half. Unless the request goes to users and is cued until the next log in.
09-06-2019 10:57 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
09-07-2019 12:22 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-02-2019 08:49 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-02-2019 12:48 PM