06-10-2019 12:27 AM
10-01-2019 06:48 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-01-2019 07:44 AM
10-01-2019 09:28 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-01-2019 10:04 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-01-2019 10:29 AM
RuneSR2 said:
Maybe they can live in harmony and support each other, lol:
10-01-2019 12:50 PM
RuneSR2 said:
Some dude upgraded from GTX 1080 to RTX 2080 Super - and wasn't exactly happy for the VR performance results: <snip>
Now, maybe there's more benefit from the 2080 Super in 120 hz in Until You Fall?
On a 1080 at 120 hz
Frame time: 7.9 ms
Reprojection: 50%
Fps: 60
Here the 1080 can only achieve 60 fps - unfortunately so can the 2080 Super, because that card isn't 100% faster than 1080 and therefore can't reach the magic 120 fps either:
On a 2080 at 120 hz
Frame time: 7.9 ms
Reprojection: 50%
Fps: 60
10-01-2019 02:19 PM
jab said:
RuneSR2 said:
Some dude upgraded from GTX 1080 to RTX 2080 Super - and wasn't exactly happy for the VR performance results: <snip>
Now, maybe there's more benefit from the 2080 Super in 120 hz in Until You Fall?
On a 1080 at 120 hz
Frame time: 7.9 ms
Reprojection: 50%
Fps: 60
Here the 1080 can only achieve 60 fps - unfortunately so can the 2080 Super, because that card isn't 100% faster than 1080 and therefore can't reach the magic 120 fps either:
On a 2080 at 120 hz
Frame time: 7.9 ms
Reprojection: 50%
Fps: 60
Those numbers don't add up. 7.9ms is ~127hz, so both the 1080 and the 2080 should be able to do 120hz in that game. It is also weird that the 1080 and 2080 has the exact same times, looks like some hardcap or a typo.
And if the 2080 / 90 frame time for No man's sky was 11.2ms then that is 89.3hz, so I find it hard to believe the 2080 was permanently stuck on 45 fps half refresh.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-01-2019 02:30 PM
jab said:
RuneSR2 said:
Some dude upgraded from GTX 1080 to RTX 2080 Super - and wasn't exactly happy for the VR performance results: <snip>
Now, maybe there's more benefit from the 2080 Super in 120 hz in Until You Fall?
On a 1080 at 120 hz
Frame time: 7.9 ms
Reprojection: 50%
Fps: 60
Here the 1080 can only achieve 60 fps - unfortunately so can the 2080 Super, because that card isn't 100% faster than 1080 and therefore can't reach the magic 120 fps either:
On a 2080 at 120 hz
Frame time: 7.9 ms
Reprojection: 50%
Fps: 60
Those numbers don't add up. 7.9ms is ~127hz, so both the 1080 and the 2080 should be able to do 120hz in that game. It is also weird that the 1080 and 2080 has the exact same times, looks like some hardcap or a typo.
And if the 2080 / 90 frame time for No man's sky was 11.2ms then that is 89.3hz, so I find it hard to believe the 2080 was permanently stuck on 45 fps half refresh.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-02-2019 10:55 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-02-2019 12:21 PM