09-12-2019 01:51 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-03-2019 09:05 AM
10-03-2019 09:15 AM
Wildt said:
So the light sensitivity issue seems confirmed, but varying reports on controller battery life.
I would say I probably play around 5-7 hours every other week, so I get months out of set of batteries."
Compared to...
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-03-2019 01:25 PM
10-03-2019 01:41 PM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
10-03-2019 02:49 PM
Mradr said:
Makes you wonder why they suck so much battery. LED can't cost that much power - something with their wireless/refresh rates - like they're are on over drive mode? If it is a the light - wow - but it really seems like a software issue than a hardware one. Them getting warm really does sound like a over drive issue with it working a bit too hard than needed. Hopefully they can get the battery usage down. Hmm most of the reviews are mix values so far. Some say if you can over look some of the current issues - its really not that bad. Until the problems are semi fix - I think I am again going to pass for now.
Though - 3-4 hrs doesn't sound too bad as that is about the amount of time I do play in VR before needing to get out. Just need to make sure to charge the batteries afterwords. Still, day and night difference over Touch that I would charge maybe weekly or every other week.
Quest really set the bar high and the patches after that really made up for the tracking issues.
10-03-2019 05:10 PM
10-03-2019 06:31 PM
10-04-2019 12:25 AM
10-04-2019 05:59 AM
nalex66 said:
How’s the tracking in hotel room light levels?
10-04-2019 07:07 AM