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Asgard's Wrath looks like a winner - reviews & impressions

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  • WildtWildt Posts: 2,049 Valuable Player
    Am I the only one who feels the split spear you need to throw vs. targets in order to make that purple energy connect, is WAY off? The flight path is TOTALLY off the real trajectory of my hands motion, and I've the the auto-aim to the lowest setting.
    PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
    PSVR: PS4 Pro || Move Controllers || Aim controller
    WMR: HP Reverb
  • JoeManji08JoeManji08 Posts: 148
    Art3mis
    I found if I throw it like a sword/dagger rather than like a spear, it behaves exactly the same as those for me.  That might help if you haven't tried it yet?  

    It also doesn't seem to matter how I'm holding it.  Like if my left one is held with the blade facing down, I can still use the same wrist-flicking motion I do with other weapons, and it flies with the blade forward.
  • MowTinMowTin Posts: 1,760 Valuable Player
    Yeah, I also throw it like a dagger. 

    At first, I tried to use it like a spear sword but that got really confusing because by default you hold the upper region. I use it like a double sword. 

    After the second part of the level, be sure to upgrade it and use the trigger to switch it to that dark energy mode. It's very powerful. 
    i7 6700k 2080ti   Rift-S, Index
  • MowTinMowTin Posts: 1,760 Valuable Player
    In this video at about 21:40 you see him do the parrying tutorial. If you slow down and stop when he misses, you can see that his timing is off and you can see everything he's doing wrong. 

    This game requires some amount of physical coordination. 


    i7 6700k 2080ti   Rift-S, Index
  • WildtWildt Posts: 2,049 Valuable Player
    edited October 22
    Those are some pansy wrist flick attacks he throws.. 

    One of the enemy types with runic armour I thought were bugged for me, was the guy with two knives. I couldn't get him enraged enough to do the blue attack. Turns out when I thought I did a parry attack, I hit HIM as well. I ended up hitting him like 20 times without him throwing the blue attack. Then I dialed back the reach of the swing and started hitting his little blades, and he got enraged real quick.
    PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
    PSVR: PS4 Pro || Move Controllers || Aim controller
    WMR: HP Reverb
  • RuneSR2RuneSR2 Posts: 3,664 Valuable Player
    edited October 23
    Another review with a perfect 100% verdict:

    https://www.thegamer.com/asgards-wrath-review/amp/

    Throughout this review, I talked very little about the game as a "VR experience," and that's because unlike other VR games (which are incredible games in their own right), Asgard's Wrath is just a damn good game, period. No asterisks, no conditional statements. I don't need to tell you, "It's a good VR game." Asgard's Wrath is a highly polished, deep, and interesting RPG. This is the kind of game that should get hyped up at E3 along side CyberPunk and Death Stranding. When VR goes fully mainstream, this game will be remembered as one of the greats.

    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • MowTinMowTin Posts: 1,760 Valuable Player
    edited October 24
    I love this game. I'm 41 hours in. I think it's one of the best VR games ever. But a few things keep it from greatness. Keep in mind, I'm highly critical. I don't consider Lone Echo a perfect game either. 

    I'm almost done with the game. I wouldn't give it 100% because I feel like they didn't have time to finish the game the way they wanted. After you defeat Tyr you expect that every hero journey will end in a cool boss fight but it doesn't. Only 2 of the 4 heroes have boss fights. And the two heroes that don't have boss fights reuse the same minigame. 

    Once was ok for that minigame, twice was unpleasant. Especially because it was hard and I had to redo it over and over again. It was an unpleasant experience. 

    The other flaw is the lack of ranged combat. You get a bow and you get a crossbow but you almost never need to use them in combat. And it takes so many shots to take down an enemy and your so limited in bows or bolts that it's not worth using. The combat is basically all melee which unfortunate because the first hero has an ax you can throw that is awesome. You do have other weapons that are short-range weapons but they missed the opportunity to use VR's best game mechanic--the bow. I would have appreciated portions with lots of weak enemies coming at you quickly that need to be taken out by arrows or bolts. 

    Also, for something described as an RPG they missed the opportunity to have magic. Besides the bow, magic is the coolest thing in Skyrim VR. It would be great to wield the sword with one hand and use spells with the other (Bioshock?). 

    Finally, instead of having 4 separate heroes with their own campaign, it would have been better to be able to play the entire game as 1 of 4 heroes. I felt like I wanted to play the entire game as the first hero with her ax and sword, 

    But the positives are huge. The narrative is just awesome and mindblowing. The scripted scenes are gorgeous and so well done it's hard to say enough good things about it. The shifting in and out of god mode to solve puzzles is one of the most innovative mechanics in any video game. The difficulty of the puzzles is just right. I was really stuck with some before I figured it out. 

    The combat can be very difficult because it requires you to physically react to cues like you would in real combat. Most people can handle pressing a button at the right time but swinging your arm at the right angle at the right time is requires some real physical coordination that some don't have. I really enjoyed the challenge. Especially dodging massive attacks by giant enemies. The game feels like God of War in VR with a touch of Dark Souls difficulty. If you don't enjoy a game kicking your ass you may get frustrated and annoyed. 

    It's a very long game and you will get physically tired. If you try to just play it straight through and finish you'll choke. You may not enjoy it as much. You can't even do one hero per day. Just take your time and enjoy this. 

    I'll give it a 9/10 so far. I'm almost finished. 

    Edit: I just finished it. Left a smile on my face. I really enjoyed this. There were actually 3 boss fights. and the last one was really cool imo. 

    And lots to do after you're done. Final time 41 hours. 


    i7 6700k 2080ti   Rift-S, Index
  • WildtWildt Posts: 2,049 Valuable Player
    edited October 25
    @MowTin - I agree with a lot of your criticism, and in addition I'm just not finding the combat super enjoyable.
    And that's the bread and butter for me in a game like this, so 27 hours in I'm at a 7/10 verdict.
    I don't remember my overall completion % but I think it's around 35%, and I don't see myself throwing more time at rasing it after I finish this last saga.
    PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
    PSVR: PS4 Pro || Move Controllers || Aim controller
    WMR: HP Reverb
  • MowTinMowTin Posts: 1,760 Valuable Player
    edited October 26
    I played some more today even though I finished the game. I didn't realize you can keep upgrading your heroes and followers to really high levels. You also gain more powerful and totally different looking armor. When Ingrid's ax is charged, I throw it at one of the shielded enemies stripping their shield. Then I switch it to fire mode and fire bomb doing massive damage. 

    I'm also noticing that a lot of shielded enemies that throw things, you can parry the projectile back and then and it breaks their shield. 

    When you get better and better and have powerful gear, you feel like a real Norse badass. 

    Edit: Not only can you parry projectiles and have them break shields but you can pick up flaming axes and throw them at shielded enemies to strip off a shield. 
    i7 6700k 2080ti   Rift-S, Index
  • WildtWildt Posts: 2,049 Valuable Player
    edited October 27
    I've just reached the second turret battle, and lost it once before taking a break and putting bandage on two of my fingers. Forgot I had removed guardian walls when playing BS last night, and I slammed my right hand it into a corner wall that's covered in Troldtekt (a mix of wood chips and cement).
    Scraped a decent chunk of skin off my ring finger :tired_face:
    PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
    PSVR: PS4 Pro || Move Controllers || Aim controller
    WMR: HP Reverb
  • Shadowmask72Shadowmask72 Posts: 3,763 Valuable Player
    Wildt said:
    I've just reached the second turret battle, and lost it once before taking a break and putting bandage on two of my fingers. Forgot I had removed guardian walls when playing BS last night, and I slammed my right hand it into a corner wall that's covered in Troldtekt (a mix of wood chips and cement).
    Scraped a decent chunk of skin off my ring finger :tired_face:
    Wild by name, wild by nature. Hehe.


    System Specs: RTX 2080 ti , i9 9900K CPU, 16 GB DDR 4 RAM, Win 10 64 Bit OS.
  • RuneSR2RuneSR2 Posts: 3,664 Valuable Player
    Wildt said:
    I've just reached the second turret battle, and lost it once before taking a break and putting bandage on two of my fingers. Forgot I had removed guardian walls when playing BS last night, and I slammed my right hand it into a corner wall that's covered in Troldtekt (a mix of wood chips and cement).
    Scraped a decent chunk of skin off my ring finger :tired_face:
    Sincerely hope that Touch wasn't harmed!  :# ;)
    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • WildtWildt Posts: 2,049 Valuable Player
    RuneSR2 said:
    Wildt said:
    I've just reached the second turret battle, and lost it once before taking a break and putting bandage on two of my fingers. Forgot I had removed guardian walls when playing BS last night, and I slammed my right hand it into a corner wall that's covered in Troldtekt (a mix of wood chips and cement).
    Scraped a decent chunk of skin off my ring finger :tired_face:
    Sincerely hope that Touch wasn't harmed!  :# ;)
    It's got some battle scars for sure, but it's still fully functional :)
    PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
    PSVR: PS4 Pro || Move Controllers || Aim controller
    WMR: HP Reverb
  • WildtWildt Posts: 2,049 Valuable Player
    edited October 27
    Beat that turret battle on 2nd try, and finished the game at 42% after 30 hours on medium difficulty.
    Quite an experience despite all the shortcomings.
    PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
    PSVR: PS4 Pro || Move Controllers || Aim controller
    WMR: HP Reverb
  • RuneSR2RuneSR2 Posts: 3,664 Valuable Player
    Fun thing, while I do love Egil I was semi-traumatized by watching Jaws when I was 11 years old - and I can't help finding it somewhat emotionally unsettling having a great white breathing down your neck, lol - especially one looking this real:


    But do like the great attention to details in this game - right down to anatomy ;)


    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • RuneSR2RuneSR2 Posts: 3,664 Valuable Player
    edited October 27
    Wildt said:
    Beat that turret battle on 2nd try, and finished the game at 42% after 30 hours on medium difficulty.
    Quite an experience despite all the shortcomings.

    30 hours... Hmmmm, I think I remember that  you have a daughter. I may need some help, maybe we need a "VR Club for Dads" - with the single objective of sharing advice on how to maximize time in VR when you have kids and family  :) I only got two hours in Asgard's Wrath last night because my son got sick and couldn't sleep without dad - better luck to me next weekend, sigh  :| With this speed it'll be Spring 2020 before I'm done - using Mortal difficulty :blush: (Summer 2020 using Legendary difficulty, Holiday 2023 using Wrath).     
    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • WildtWildt Posts: 2,049 Valuable Player
    Well, if you gave up fiddling with graphics settings and just play the game on CV1, you'll done next weekend :wink:
    In fairness I have been playing this game exclusively since it came out (plus a bit of halloween pancake gaming).

    PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
    PSVR: PS4 Pro || Move Controllers || Aim controller
    WMR: HP Reverb
  • RuneSR2RuneSR2 Posts: 3,664 Valuable Player
    Wildt said:
    Well, if you gave up fiddling with graphics settings and just play the game on CV1, you'll done next weekend :wink:
    In fairness I have been playing this game exclusively since it came out (plus a bit of halloween pancake gaming).

    Touché, but I can't give up on graphics settings - that would be like giving up life, lol. Actually OTT didn't work correctly yesterday and launched in ss 2.0 (didn't read the ss 1.8 profile), did notice that the game didn't behave normally - the game really is close to unplayable using Epic + ss 2.0 on a GTX 1080, but interesting that ss 1.8 works so incredibly much better. 
    Admitted, I have spent some time like tire-kicking Borderlands 2 VR, Holoception, Kobold, Affected the Manor (got 2 rooms in) and Job Simulator. I need to focus more ... 

    Image result for focus bruce lee
    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • MowTinMowTin Posts: 1,760 Valuable Player
    Wildt said:
    Beat that turret battle on 2nd try, and finished the game at 42% after 30 hours on medium difficulty.
    Quite an experience despite all the shortcomings.

    Turret battle is not the end of the game. I struggled with that last turret battle. I did it at least 6 times. I was so angry. That was the low point of the game. I spoke to the devs and they didn't have time to put something better there. 

    Did you see the credits roll? 

    I finished in 40 hours but again, I'm playing on Legendary and I'm not pausing to heal, I'm using my belt to drink potions as I fight. It makes the game a whole lot harder. That's probably why I took longer. Also I did quite a few avenge fallen missions. 

    Last night, I played for about 4 hours doing side quests I missed out on. I'm one of those people who don't care about completing a game 100%. I never go back. But in this game, it's genuinely fun for me and there's a ton of extra content. I found all kinds of secret areas and this huge labyrinth area that must have taken me 2 hours to finish. Also, there are about 10 more levels of upgrade for your heroes and followers. 

    Again, once you're good at the combat. You know tricks like parrying stuff they throw at you and using your weapons powers to strip armor, combat because much cooler and less tiresome. Even mini-bosses and guardians are no big deal for me now.  Especially, in the end game when you have 3x more health when fully upgraded and much stronger companions. 

    This game does the best job in terms of post-game content I've ever seen. Once you're done with the game, it becomes a bit of a VR puzzle adventure game. 

    I'm raising my score to 10/10
    i7 6700k 2080ti   Rift-S, Index
  • WildtWildt Posts: 2,049 Valuable Player
    edited October 27
    Yeah, I watched the credits roll. I dunno, maybe after a few patches where they implement sprinting outside combat and other quality improvements I might go back for a few side missions.

    What completion rate did you have when you beat the last main quest?
    PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
    PSVR: PS4 Pro || Move Controllers || Aim controller
    WMR: HP Reverb
  • MowTinMowTin Posts: 1,760 Valuable Player
    edited October 28
    Wildt said:
    Yeah, I watched the credits roll. I dunno, maybe after a few patches where they implement sprinting outside combat and other quality improvements I might go back for a few side missions.

    What completion rate did you have when you beat the last main quest?

    I'm not sure how you know your completion percentage. 

    I played another 1.5 hours today. Ingrid has this really awesome extra quest that has narration. You only need the shark and that windmill powering bird. 

    You go back to the beach and one of the sealed tombs has a door that opens with the shark. 

    New tips:

    Explosive jugs stagger enemies allowing you to strip their armor. 

    Also, Ingrid's ax in its armor stripping mode can cut through multiple enemies. So, if you have two guys with armor, you can stagger both of them and then uses your ax to strip their armor.

    If you have that mead that recharges your hero weapon, you can strip the armor of a boss with your hero weapons, take the mead and strip the last bit of armor. 

    Also, you can use your sprint to move a bit faster. 



    i7 6700k 2080ti   Rift-S, Index
  • WildtWildt Posts: 2,049 Valuable Player
    You can check your completion rate on the save game selection menu (press X instead of A at the title screen. 
    PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
    PSVR: PS4 Pro || Move Controllers || Aim controller
    WMR: HP Reverb
  • RuneSR2RuneSR2 Posts: 3,664 Valuable Player
    Another review:

    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • MowTinMowTin Posts: 1,760 Valuable Player
    RuneSR2 said:
    Another review:


    Great review. I totally agree with it. But he's wrong about there not being any real side quests. I did Ingrid's side quest and it was awesome. There are a total of 6 big side quests on top of all the puzzles and challenges. 

    The end game content here is awesome. I never go back to a game after I'm done. I've already done 10 hours after I finished the game. 
    i7 6700k 2080ti   Rift-S, Index
  • MowTinMowTin Posts: 1,760 Valuable Player
    Wildt said:
    You can check your completion rate on the save game selection menu (press X instead of A at the title screen. 
    It says I'm 59% complete. I think I was around 50% complete when I finished. It took me 41 hours but I died a lot because I refused to pause the game to heal and only used the real-time belt. 

    I finally got 100% of the first Saga done today. 
    i7 6700k 2080ti   Rift-S, Index
  • ZejchZejch Posts: 29
    Brain Burst
    edited October 30
    Hey, guys, can anyone tell my how to go araound the bug with Knut's alco game? He doesn't confirmes 99% of my hits.
  • MowTinMowTin Posts: 1,760 Valuable Player
    Zejch said:
    Hey, guys, can anyone tell my how to go araound the bug with Knut's alco game? He doesn't confirmes 99% of my hits.
    I have no idea what you're asking. 
    i7 6700k 2080ti   Rift-S, Index
  • ZejchZejch Posts: 29
    Brain Burst
    You have no problem with throwing coins into cups? Coins fall into the cup, but Knut does not count them.
  • snowdogsnowdog Posts: 7,101 Valuable Player
    Just bought Asgard's Wrath and given it a quick go. Fucking hell. This is so far in a completely different class compared to anything else that Oculus have released. Amazing.

    Just done the missions to get my sword so far and exited that part of the dungeon.

    I was tempted to carry on playing but my gammy leg and my dodgy back prevent me from playing standing games for too long which is a bit of a bugger.
    "This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."

    Thomas Covenant, Unbeliever
  • JeremyC85JeremyC85 Posts: 260
    Nexus 6
    edited November 1
    deleted

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