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Quest / Go / Gear VR Build 12.0 Release Notes

ShowbizDonkey
Retired Support
Oculus Link
  • AMD GPUs are now supported! Please see the Oculus Link Compatibility Guide for more details.
  • We have separated the system audio from VR audio so that you'll only hear VR game audio while using Link, instead of hearing game and desktop audio together.
  • The Oculus Debug Tool now supports changing Oculus Link graphics settings.
  • General performance improvements and stability fixes.
  • Known issues:
    • In order to use Oculus Link, your PC software and Quest software must have matching version numbers. During this rollout, you may receive the v12 update on your Quest before you receive the PC v12 update, or vice versa. If you receive the PC v12 update before the Quest v12 update, you will need to wait until you receive the Quest v12 update before Oculus Link will work again. However, if you receive the Quest update first and are anxious to use Oculus Link again, you are welcome to opt into the PTC on PC to get to v12 more quickly. Please note that when v13 PTC rolls out, you will need to opt back out of the PTC and to stay on v12 and retain compatibility. The team is working hard to improve this experience so that this will not be an issue during future rollouts. We greatly appreciate your patience and understanding!
    • The microphone has been temporarily disabled. We are working to re-enable it in a future software update.

Casting
  • New features built on top of phone casting will allow you to better guide someone else through their first VR experience while casting from the headset to your phone. For example, while your friend is wearing the headset, you can act as “tour guide” for them using several new options to do things like launch the Oculus First Steps tutorial or reset the headset view.

Store
  • In-VR app description pages, including the reviews section, have been updated with a new design.
  • You can now add a payment method in VR (PayPal and credit card) if you have not previously set up a payment method on your account in the mobile app.

Per-app Privacy Settings
  • We launched a new way for you to choose the types of information that individual apps can share on the platform about your use of those apps, like achievements. Under privacy settings in the Oculus app, you can access a full list of apps you have installed. You can turn off sharing for individual apps, so that app won’t share your activity, like achievements, or your status anywhere on Quest.

App Permissions Manager
  • We have developed a new interface within the Settings menu that lists all of your installed applications and their associated permissions. It allows you to filter apps by permission type and adjust each permission.

Search
  • Search will now live update the results as you type.

Voice Commands (Beta)
  • Use your voice to navigate, control your device, and find new apps and games by clicking the Voice Commands button on the Home menu. This beta feature is rolling out gradually, so not everyone will see it in this software update.

New Experiments

This section includes new features we’re testing for future releases. You can opt-in to experimental features by selecting Settings > Experiments in-VR. Please note, the experiments section includes features that are still being developed, and so you may encounter anything from minor-issues to app-crashes.

  • Hand Tracking - Use your hands as an additional input method for navigation and controls in the Home environment and some Oculus applications. After opting-in via Settings > Experiments, you will be able to view a tutorial on how to use hand tracking. This tutorial will also be available in your Library.
Social
  • New social features powered by Facebook – Starting today, when you choose to log into Facebook from Oculus, you’ll be able to access new social features that make it easier for you to connect with other people, including:
    • Chats, so you can message your Oculus friends in or out of the headset with quick responses to hop into games together
    • Join your friends in VR directly from any device with links that open to where your friends are within an app, and see the most popular destinations where people are playing in VR
    • User-created Events, so you can organize meetups or multiplayer games with friends
    • Share photos, videos, and livestreaming to Facebook, allowing you to share your favorite moments to Facebook Groups from VR
    • Parties that any of your Oculus friends can join (previously parties were only invite-only)
    • Messenger friends can easily join you in VR when you send them links to join you where you’re playing
  • We’re updating the Oculus Privacy Policy to clarify that these social features are also provided by Facebook. The updated Privacy Policy clarifies how Oculus data is shared with Facebook to inform ads when you log into Facebook on Oculus.
145 REPLIES 145

Wakamu
Explorer
i got the update but there is no hand tracking option in the experiments, still only bluetooth pairing ....

ShowbizDonkey
Retired Support

Wakamu said:

i got the update but there is no hand tracking option in the experiments, still only bluetooth pairing ....


Hey there - after getting an update, it's always good to reboot your headset just to ensure that all listed features populate. If you still don't see the feature after a reboot or two, please let me know!

enigma01
Trustee

    • In order to use Oculus Link, your PC software and Quest software must have matching version numbers.


How do you know if you having matching versions? My version numbers have no resemblance... Oculus Quest currently says 11.... and PC software 1.43....?

Moth1G
Honored Guest
I have no update  :'(  Can't wait

FOAA_Monke
Honored Guest
So why do some people have updates but i i have not gotten any? 

ShowbizDonkey
Retired Support
@enigma01 - we mentioned this in the Rift S and Rift release notes, but the PC software version numbers are getting updated to match the Quest version numbers, starting with v12. So with v11 on Quest and 1.43 on PC, you have not received the v12 update on either platform just yet. v11 and 1.43 are technically a version match (based on the old convention) so Link should work fine for you right now.

@Toby7557 - we roll the updates out to everyone gradually. I'd encourage you to check out this post that explains more about our release process and answers some of the common questions: https://forums.oculusvr.com/community/discussion/81413/oculus-software-releases-faq

Wakamu
Explorer



Wakamu said:

i got the update but there is no hand tracking option in the experiments, still only bluetooth pairing ....


Hey there - after getting an update, it's always good to reboot your headset just to ensure that all listed features populate. If you still don't see the feature after a reboot or two, please let me know!


it finaly showed up after two reboots ^^ i also noticed the ipd showing when adjusting and thats great!

Piperye
Protege
Here's a feature I would like to see in a future update, as we have to leave our headsets plugged in waiting for the update to arrive, would it be possible to make the LED blink when updated, so I don't have to keep picking it up just to check if it's been updated, just a thought 🙂

Hedox
Honored Guest
I have the app management but i am still at update 11.0