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Rift S and Rift Build 12.0 Release Notes

ShowbizDonkey
Retired Support
Update 1/6/2020: We've seen some positive results from the latest PTC update we pushed out late last week so we're now starting to roll that out to the live, non-PTC channel as well. As always, if you experience issues, please utilize the Help Center > Provide feedback option within the desktop software or contact customer support. Thanks!

Important notes:




  • In order to use Oculus Link, your PC software and Quest software must have matching version numbers. During this rollout, you may receive the v12 update on your Quest before you receive the PC v12 update, or vice versa. If you receive the PC v12 update before the Quest v12 update, you will need to wait until you receive the Quest v12 update before Oculus Link will work again. However, if you receive the Quest update first and are anxious to use Oculus Link again, you are welcome to opt into the PTC on PC to get to v12 more quickly. Please note that when v13 PTC rolls out, you will need to opt back out of the PTC and to stay on v12 and retain compatibility. The team is working hard to improve this experience so that this will not be an issue during future rollouts. We greatly appreciate your patience and understanding!
  • In an effort to simplify our software update processes, we are aligning the software version numbers across all of our products. You will see this reflected starting in this release (v12). We will continue to post separate release notes for our PC software and the standalone / mobile headset software. For more information on our release processes, please review this FAQ post.



Rift S

  • New social features powered by Facebook – Starting today, when you choose to log into Facebook from Oculus, you’ll be able to access new social features that make it easier for you to connect with other people, including:
    • Chats, so you can message your Oculus friends in or out of the headset with quick responses to hop into games together
    • Join your friends in VR directly from any device with links that open to where your friends are within an app.
    • User-created Events, so you can organize meetups or multiplayer games with friends
    • Share photos, videos, and livestreaming to Facebook, allowing you to share your favorite moments to Facebook Groups from VR
    • Parties that any of your Oculus friends can join (previously parties were only invite-only)
  • We’re updating the Oculus Privacy Policy to clarify that these social features are also provided by Facebook. The updated Privacy Policy clarifies how Oculus data is shared with Facebook to inform ads when you log into Facebook on Oculus.
  • Updated firmware to improve performance

Fixes

  • Various bug fixes and stability improvements
If you encounter any issues with this software release, please be sure to report them using the Help Center > Provide Feedback option within the Oculus desktop software. If you have any feature requests or suggestions to make the Oculus software even better, please head over to our UserVoice page to share your feedback. Thanks for your continued help!
306 REPLIES 306

snake_plisken_ca
Explorer

Moved

Richooal
Consultant



Hi, did the PTC version improved things on your side?
Desite my powerfull machine, I don't feel much improvement on mine (I'm also working in unreal engine, that runs Steam VR through).
Nvidia Rtx 2080 -intel i7 8700-3.20
Oculus app version 13.0.0.280.463.
Is it just me?



You're using PTC 13 and asking about V13 but you're posting in the V12 thread. People here aren't likely to be able to answer you.
i5 6600k - GTX1060 - 8GB RAM - Rift CV1 + 3 Sensors - 1 minor problem
Dear Oculus, If it ain't broke, don't fix it, please.

Anonymous
Not applicable
Its not just you, the PTC doesn't fix anything for me.  Been two months now.

Soulless512
Expert Protege
This has made it to the point I cannot play any game. Touch controllers getting stuck in place, noticeable stuttering that is making me sick. Sound quality a lot worse than before. Tracking issues, upon tracking issues. I swear to god you people seem to want to kill off the rift s and make people go to the quest. Hardcore PC enthusiasts like myself do not want that piece of junk, i want to use the raw power of my PC to play my VR games, but lately I can't, I haven't even touched my rift s for nearly 2 months because of the fucking issues. I am tired of trying to fix something that you all keep MESSING UP!

TomCgcmfc
MVP
MVP
So, now it appears that v13 is out of beta and is now final.  While I hope all's going to be well I kinda think I'm going to miss v12.1, lol!  Time will tell I guess.
i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 32Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with Etsy lens mod and Index Controllers

becausereasons
Protege
Welp. Just bought a Rift S and have had NOTHING but issues. Played maybe 10m, and trouble-shooted for 2+ hours. Had to buy a new USB 3 card (okay) then had NOTHING but Display port disconnection issues and tracking issues CONSTANTLY. Hearing this was due to 2.2 Firmware, which seems to be a forced update, tried rolling back but it wouldn't start unless I updated the firmware. 

Honestly. This system is utter garbage. 

TomCgcmfc
MVP
MVP

vdruts said:

Welp. Just bought a Rift S and have had NOTHING but issues. Played maybe 10m, and trouble-shooted for 2+ hours. Had to buy a new USB 3 card (okay) then had NOTHING but Display port disconnection issues and tracking issues CONSTANTLY. Hearing this was due to 2.2 Firmware, which seems to be a forced update, tried rolling back but it wouldn't start unless I updated the firmware. 

Honestly. This system is utter garbage. 


And yet you were smart enough to post this in a very old and outdated v12 thread, lol!  Actually this was the last one that worked well for me.
i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 32Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with Etsy lens mod and Index Controllers