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Katerpilet said:
I switched to PTC because my PC app version was 12 while my Quest auto-updated to 13. When I did this, I saw severe frame stutter problems making the headset unusable via Oculus Link in Unity. I tried this on a Rift as well and saw the same issue. Reverting back to v12 fixed it. Will this be fixed before release? Also will there be a mechanism in place for the future where I can guarantee that PC and Quest update at same time? This breaks my development workflow.