03-21-2019 02:55 AM
05-25-2019 07:16 AM
12-06-2019 11:20 AM
RuneSR2 said:
Another reason not to get the Rift-S - I truly love Touch. The new Rift-S controllers don't seem to protect my fingers, when I hit a brick wall from time to time (and I do):
Compared to my protective Touch semi-gloves 🙂
02-12-2020 06:22 PM
dinkster1975 said:
better question might be,
anyone knows if it will be possible to use a rift s headset with original rift controllers, keeping the rift 1 sensors installed.
i could see this working in steam vr where you can tell steam vr to use multiple drivers (mixing wmr with steam wand controllers for example) but not sure it anything like that is available in rift core.
its a bit poor that they didn't think about this combo and maybe add constellation leds to the rift s so we could just replace the head set in existing setups and benefit from a higher resolution display without having to change our playspace, like what steam did with the vive to vive pro upgrade
02-12-2020 07:30 PM
natedizzy said:
dinkster1975 said:
better question might be,
anyone knows if it will be possible to use a rift s headset with original rift controllers, keeping the rift 1 sensors installed.
i could see this working in steam vr where you can tell steam vr to use multiple drivers (mixing wmr with steam wand controllers for example) but not sure it anything like that is available in rift core.
its a bit poor that they didn't think about this combo and maybe add constellation leds to the rift s so we could just replace the head set in existing setups and benefit from a higher resolution display without having to change our playspace, like what steam did with the vive to vive pro upgrade
SOMEONE PLEASE ANSWER THIS
02-12-2020 10:15 PM
02-12-2020 10:42 PM
TomCgcmfc said:
Sort of like asking if I have a car that runs on gasoline can I run it on diesel, and vice versa, lol!
02-15-2020 03:56 AM
01-20-2021 07:39 PM
01-20-2021 08:58 PM