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Good Bluetooth headphones for Rift S, or if the sound becomes faulty on Oculus CV1.

RedRizlaRedRizla Posts: 7,828 Valuable Player
edited April 10 in Oculus Rift S and Rift
As suggested in another thread. I got some Bluetooth SkullCandy Uproar Headphones for Oculus CV1 and they sound great. I have no idea if they will fit over the Halo on the Rift S though.
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Comments

  • RedRizlaRedRizla Posts: 7,828 Valuable Player
    edited January 27
    RuneSR2 said:
    RedRizla said:
    TomCgcmfc said:
    All Bluetooth headsets have some latency.

    Have you tried this technology? I think it will be alright for gaming like the fella says.

    https://www.youtube.com/watch?v=IOYCRRnvNv0
    It might also be a factor if you're just into some casual gaming or trying to win the CSGO World Championship 2020  B)

    I have 16 ms input lag using the plasma for pancakes, but 32 ms when I enable more enhanced image processing - the 32 never bothered me, but I'm into casual gaming. Sound may not be similar, but some of the best AptX headphones are close to 30 ms.

    I asked a question whether or not the same people who have purchased the Bluetooth headset I'm getting had problems with them going out of sync in games or movies. So far I have received 5 answers that all say the haven't experienced them going out of sync in games or movies. These are only cheap Bluetooth headphones so I'll just have to see if I notice something that these people don't. If it's slightly out of sync then I couldn't give a rats ass tbh :)  

    Would have been nice if Palmer had sent out that fix for faulty headphones he said he would send out, or if Oculus had come up with their own fix for the ribbon cable problems. It's just a shame the CV1 hasn't got a headphone jack like Rift S has got.
  • NextWorldVRNextWorldVR Posts: 38
    Brain Burst
    I found an amazing, fast, non-invasive and super easy FIX for the  'one CV1 headphone going out problem', 
        Unscrew the headphones from the CV1, run a thin single wire behind the headset, connecting the bottom left headphone gold contact to the bottom right,  it brings back the inactive one and they are still in stereo!   Rescrew the headphones back nwith thectinybwire in place.  VOILA'!
         Seems like a wonky fix, but it worked for me, back to normal ever since!   If you tape our wire down, be sure not to tape over the hidden back IR sensors!
  • RedRizlaRedRizla Posts: 7,828 Valuable Player
    edited January 27
    I found an amazing, fast, non-invasive and super easy FIX for the  'one CV1 headphone going out problem', 
        Unscrew the headphones from the CV1, run a thin single wire behind the headset, connecting the bottom left headphone gold contact to the bottom right,  it brings back the inactive one and they are still in stereo!   Rescrew the headphones back nwith thectinybwire in place.  VOILA'!
         Seems like a wonky fix, but it worked for me, back to normal ever since!   If you tape our wire down, be sure not to tape over the hidden back IR sensors!

    That is the same Youtube fix that is posted further up in this thread is it not? What exact wire are you using because each time I tried to loop the wire I used onto that gold connector I couldn't screw the headphones back into place?
  • RuneSR2RuneSR2 Posts: 6,517 Valuable Player
    edited January 27
    RedRizla said:
    TomCgcmfc said:
    All Bluetooth headsets have some latency.

    Have you tried this technology? I think it will be alright for gaming like the fella says.

    https://www.youtube.com/watch?v=IOYCRRnvNv0
    $25 would be totally awesome, maybe $75 max - otherwise you may be getting close to a price where you could buy a used CV1 instead (headset only)... So Koss Porta Pro ($80) and especially Sennheiser PXC 550 Wireless ($215) might be difficult to recommend, but maybe Koss is ok if cheaper models fail... Seems like Porta Pro should be kept at a max 10 feet range (according to Amazon user reviews), but that may not be a problem for tethered VR... 
    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • ZenbaneZenbane Posts: 16,425 Valuable Player
    TomCgcmfc said:
    All Bluetooth headsets have some latency.

    Yep, don't think there is any way around it with Bluetooth. Even back in 2016 when I first received my Rift with the X-Box Gamepad, I only used the Bluetooth adapter for the first couple of weeks, but then I ditched it and just plugged my Gamepad in directly. For the most part, using Bluetooth with gaming peripherals is acceptable if you're doing solo gaming. But if you're trying to be competitive (e.g. Online Multiplayer Combat, Tournaments), then "wired" is the way to go.

    For the record, I feel the same about WiFi. If I'm going to compete online, I'd rather drag a 100ft Ethernet Cable across my house than rely on a WiFi connection. lol
  • RedRizlaRedRizla Posts: 7,828 Valuable Player
    edited January 27
    @Rune I got some cheap Skull Candy bluetooth ones for £26.00, but if they are bad I'll just return them. I've just been trying some wire headphones out and they sound great, but figuring out a way for them not to be a pain with the extra wire is proving some what difficult.

    I also dismantled some speaker wire to try the YouTube wire trick again, but even though I was able to pinch the wire it didn't work. I also think my sensors at the back of the headset are out but there doesn't seem to be a problem with tracking.

    I'm starting to think my Oculus Rift days are over with because I'm not purchasing a Rift S and the CV1 is a bit to old now to start buying it used. I'm a bit pished off really because the CV1 hasn't had what I would call a great deal of use and I've destroyed it playing Thrill of the Fight. Lesson leaned I guess, I should have realised these headsets are not made to sweat buckets in.
  • RedRizlaRedRizla Posts: 7,828 Valuable Player
    edited January 28
    @RuneSR2 - I've just watched a 30 mins YouTube video of someone speaking close up and I never noticed any lips sync issues going on with these £26.00 Bluetooth headphones. They don't even have the aptx technology you were talking about and I'm just using a Bluetooth 4.0 usb dongle. I have been told to download Netflix movie though because streaming can cause problems even without Bluetooth. I will test a Neflix movie streaming though just to see, but so far so far I'm amazed that these are working so well. 
  • RuneSR2RuneSR2 Posts: 6,517 Valuable Player
    RedRizla said:
    @RuneSR2 - I've just watched a 30 mins YouTube video of someone speaking close up and I never noticed any lips sync issues going on with these £26.00 Bluetooth headphones. They don't even have the aptx technology you were talking about and I'm just using a Bluetooth 4.0 usb dongle. I have been told to download Netflix movie though because streaming can cause problems even without Bluetooth. I will test a Neflix movie streaming though just to see, but so far so far I'm amazed that these are working so well. 
    Awesome, how is the sound quality compared to the CV1 headphones, especially for the bass? Hope they work in movies too - but it does sound (no pun intended) like you've successfully restored your CV1, congrats! 
    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • RedRizlaRedRizla Posts: 7,828 Valuable Player
    edited January 28
    RuneSR2 said:
    RedRizla said:
    @RuneSR2 - I've just watched a 30 mins YouTube video of someone speaking close up and I never noticed any lips sync issues going on with these £26.00 Bluetooth headphones. They don't even have the aptx technology you were talking about and I'm just using a Bluetooth 4.0 usb dongle. I have been told to download Netflix movie though because streaming can cause problems even without Bluetooth. I will test a Neflix movie streaming though just to see, but so far so far I'm amazed that these are working so well. 
    Awesome, how is the sound quality compared to the CV1 headphones, especially for the bass? Hope they work in movies too - but it does sound (no pun intended) like you've successfully restored your CV1, congrats! 

    They sound so much better. I'm also looking to order some with the aptx technology to now for my downstairs television.

    Here's the other ones I'm looking to order that have the aptx technology. These have got excellent reviews on YouTube.

    https://www.amazon.co.uk/gp/product/B00IMKRQO8/ref=ppx_yo_dt_b_asin_title_o02_s00?ie=UTF8&psc=1

    https://www.amazon.co.uk/gp/product/B01N5KKUR0/ref=ppx_yo_dt_b_asin_title_o02_s01?ie=UTF8&psc=1

    Here's what this guy has to say about them on YouTube. They seem excellent for the price so I couldn't resist maybe getting these too.

    https://www.youtube.com/watch?v=3kRmdhDxQ-w




     
  • RedRizlaRedRizla Posts: 7,828 Valuable Player
    edited January 28
    RuneSR2 said:
    RedRizla said:
    RuneSR2 said:
    RedRizla said:
    @RuneSR2 - I've just watched a 30 mins YouTube video of someone speaking close up and I never noticed any lips sync issues going on with these £26.00 Bluetooth headphones. They don't even have the aptx technology you were talking about and I'm just using a Bluetooth 4.0 usb dongle. I have been told to download Netflix movie though because streaming can cause problems even without Bluetooth. I will test a Neflix movie streaming though just to see, but so far so far I'm amazed that these are working so well. 
    Awesome, how is the sound quality compared to the CV1 headphones, especially for the bass? Hope they work in movies too - but it does sound (no pun intended) like you've successfully restored your CV1, congrats! 

    They sound so much better. I'm also looking to order some with the aptx technology to now for my downstairs television.

    Here's the other ones I'm looking to order that have the aptx technology. These have got excellent reviews on YouTube.

    https://www.amazon.co.uk/gp/product/B00IMKRQO8/ref=ppx_yo_dt_b_asin_title_o02_s00?ie=UTF8&psc=1

    https://www.amazon.co.uk/gp/product/B01N5KKUR0/ref=ppx_yo_dt_b_asin_title_o02_s01?ie=UTF8&psc=1

    Here's what this guy has to say about them on YouTube. They seem excellent for the price so I couldn't resist maybe getting these too.

    https://www.youtube.com/watch?v=3kRmdhDxQ-w




     
    They do seem great according to the review, looking forward to hear your verdict. The only thing I'm worried about is the closed ear design, it can get really hot - but will depend on the games you play and room temperature.

    Yeah, I'm only getting these for the downstairs television though. I've got the Skullcandy Uproar for Oculus and Pc use. The Skullcandy Uproar ones are on ear headphones.
  • RedRizlaRedRizla Posts: 7,828 Valuable Player
    @RuneSR2 - Stick with the Skullcandy Uproar for Oculus and watching movies if you ever need them. The other ones I linked to are shite when listening to films. To much Bass which makes the dialogue difficult to hear. Maybe they got a good review for music, but I found them shite for anything else.
  • RuneSR2RuneSR2 Posts: 6,517 Valuable Player
    edited January 29
    RedRizla said:
    @RuneSR2 - Stick with the Skullcandy Uproar for Oculus and watching movies if you ever need them. The other ones I linked to are shite when listening to films. To much Bass which makes the dialogue difficult to hear. Maybe they got a good review for music, but I found them shite for anything else.
    They do look awesome  <3 - those skulls are just perfect for Saints & Sinners  B)

    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • RuneSR2RuneSR2 Posts: 6,517 Valuable Player
    edited February 26
    Had the very first audio problem with my right CV1 headphone today, more like distortion, not complete signal loss :# But my CV1 is nearly 3 years old and often used. I checked all cables, rebooted etc, and after a few minutes normal sound and the ultra-deep bass were back  <3 Had to play some Polybius and BoxVR to really feel the CV1 sound, it's really awesome.
    I can't fixate the right side of the CV1 to limit stretch impact, because then my sons can't use it. Well, I hope this only was a temporary glitch, I did not plan to use my other CV1 before Lone Echo 2 arrives  ;)

    How is Skullcandy doing after 1 month, @RedRizla?
    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • RedRizlaRedRizla Posts: 7,828 Valuable Player
    edited February 27
    @RuneSR2 - The Skullcandy Uproar is definitely the way to go if you get sound problems with the CV1. I tested a range of Bluetooth headsets from Sony ones to other ones I've mentioned above. Not only are the Skullcandy Uproar ones cheaper at only £25.00 in the UK, but they are better than all of the other ones I tried. They are even great for watching Movies on NetFlix. You can hear the dialogue really clear in Movies without it being drowned out with too much bass, etc. Best £25.00 I've ever spent so I purchased another set of these headphones.

    The distortion you've heard in the Oculus headphones is something I've had in the past and isn't necessary a sign the headphones are starting to fault. I found it was just a bit of interference and if it continued I would just swap USB ports to get rid of it completely.

    Edit: I wouldn't say the Skull Candy headphones are heavy on Bass, but I'm not a lover of too much bass in films. I find on some headphones it tends to drown out the dialogue and that's something you need to hear in films if you want to know what's going on. Listening to them on the CV1 I find the clarity shines through more than anything else. :)


  • RuneSR2RuneSR2 Posts: 6,517 Valuable Player
    edited February 27
    RedRizla said:
    The distortion you've heard in the Oculus headphones is something I've had in the past and isn't necessary a sign the headphones are starting to fault. I found it was just a bit of interference and if it continued I would just swap USB ports to get rid of it completely.

    That's great news, thanks - I was getting quite worried last evening, lol. But of course nothing lasts forever. I might get some Skullcandy just for tv and to try them out.

    Even if the sound should die on both my CV1s, it doesn't seem that getting Rift-S or Quest will be of any help, because then I'll still need to get new headphones, lol. If it comes to that, CV1 headphones can easily be removed and the rather small strap passing above your ears should allow for using wireless headphones will little discomfort if any, if you agree? (I've never tested that assumption, but the Rift-S headband looks much wider):



    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • RedRizlaRedRizla Posts: 7,828 Valuable Player
    edited February 27
    @RuneSR2 - I totally agree. Trying to get headphones to fit on the Rift S limits your options of headphones from what I've seen on some YouTube clips. These SkullCandy ones are on ear and are smaller, but it's the headband on the Rift S that get's in the way of some headphones from what I've seen. 

    Yes, pick up a pair of the Skull Candy Uproar headphones. Even if it's just for NetFlix and you don't want to disturb the misses if she's a sleep. There's no lip sync problems and they connect to my Qled Samsung television Bluetooth no problem. You'll also get the chance to listen to them in the CV1 as a test if your audio does ever develop a fault. 

    https://www.amazon.co.uk/Skullcandy-Uproar-Bluetooth-Wireless-Headphones/dp/B00WGMRD2S/ref=sr_1_3?keywords=SkullCandy+Uproar&qid=1582789301&sr=8-3

  • TomCgcmfcTomCgcmfc Posts: 2,653 Valuable Player
    edited February 27
    @RedRizla If you mirror your audio to your PC speakers do you then notice the typical bluetooth lag?  I have yet try try any BT headphones that do not lag a bit.  Thanks.

    Custom built gaming desktop; i9 9900k (water cooled) oc to 5ghz, gtx 1080 ti, 32 gb 3000hz ram, 1 tb ssd, 4 tb hdd.  Asus  ROG Maximus xi hero wifi mb, StarTech 4 port/4 controller sata powered usb3.0 pcie card, PCI-E PCI Express to USB 3.1 Gen 2 card, Asus VG248QE 1080p 144hz gaming monitor, Oculus Rift cv1 w/2x sensors, Vive Pro w/2.0 base stations/controllers, Quest w/Link and VD wireless (good/close 5Ghz wifi and PC with Ethernet cable to my Router).

  • RedRizlaRedRizla Posts: 7,828 Valuable Player
    edited February 28
    @TomCgcmfc - I have a soundbar attached to my television and when I first set it up I used Bluetooth instead of the HDMi cable by mistake. The lagg was terrible even though it's not a exactly a cheap sound bar. Using these headphones Bluetoothed to the same televisions Bluetooth I don't notice any lagg in the dialogue at all. Before I purchased the Skull Candy Uproar headset, I had asked the question about lagg to thousands of people who had purchased these headphones on Amazon and none of the replies I got said they saw any lagg. They all said they were great for watching NetFlix and Movies and I 100% agree with them.

    I even compared them with wired headphones and I could see no difference at all. I also rang a sound shop that specialises in this type of stuff and they said the latest Bluetooth headphones (4.0 to 5.0, I think they said) are really good at eliminating lagg. I'm not sure why my speakers and not my headphones appear to lagg, but these Bluetooth headphones are no different to my wired headphones as far as I can tell. I actually use them now to watch all my NetFlix films because I can hear the dialogue clearly. My soundbar sounds shite compared to these £25 headphones because I can't hear the dialogue properly on my sound bar. 

    What you have to take into account is that obviously sound seems to carry when you wear headphones because it's no-longer coming from near the television, but just like wired headphones I don't see any lip sync problems going on with these Bluetooth ones.  
  • TomCgcmfcTomCgcmfc Posts: 2,653 Valuable Player
    edited February 28
    Thanks @RedRizla I think my latency problem I have had with my current BT headphones may be because I was using a pretty old/cheap BT transmitter on my TV's headphone jack.  I was mainly using this on my TV because my wife is a little hard of hearing (wish I was sometimes, lol!) so I bought her a nice Sony 700 wireless headphone and a BT transmitter.  When I tried to set my TV to play both headphones and speakers the latency was terrible and we could not watch things at the same time.  Fortunately the Sony headphone I got also allowed for wired use and that works fine, albeit on a very long cord.  I've ordered an better AptX Low Latency 5.0 BT TX from Amazon so hopefully this will work better, and will allow me to ditch the cord.  Thanks again mate.

    Custom built gaming desktop; i9 9900k (water cooled) oc to 5ghz, gtx 1080 ti, 32 gb 3000hz ram, 1 tb ssd, 4 tb hdd.  Asus  ROG Maximus xi hero wifi mb, StarTech 4 port/4 controller sata powered usb3.0 pcie card, PCI-E PCI Express to USB 3.1 Gen 2 card, Asus VG248QE 1080p 144hz gaming monitor, Oculus Rift cv1 w/2x sensors, Vive Pro w/2.0 base stations/controllers, Quest w/Link and VD wireless (good/close 5Ghz wifi and PC with Ethernet cable to my Router).

  • RedRizlaRedRizla Posts: 7,828 Valuable Player
    edited February 28
    @TomCgcmfc - Yeah, that could definitely be the problem or if the Bluetooth headset is an older model. I ordered this at first (link Below) which worked well, but I then realised it's only a transmitter and not a receiver. I then realised that my Qled Samsung tv was a fairly new model with Bluetooth built in, so I ended up not needing the Bluetooth transmitter I'd ordered. The one I've linked does allow for 2 Bluetooth headphones to work at the same time, though, so I reckon it would be good if you are just using it for television use and have 2 headsets connected to it.

    I hope the Bluetooth you've ordered works for you, if not just try some of these Skull Candy Uproar headphones before returning what you've ordered and see if they work. They are cheap, but the sound is excellent and much better than some of the other Bluetooth headsets I tried. They even sound a little better then a pair of Sony ones I tried tbh. They just seem really clear when it comes to dialogue and hearing other things in the background.

    https://www.amazon.co.uk/gp/product/B01N5KKUR0/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1

    Here is the Bluetooth dongle I use on my PC for Oculus CV1.

    https://www.amazon.co.uk/gp/product/B00VWEK4IG/ref=ppx_yo_dt_b_asin_title_o02_s00?ie=UTF8&psc=1

    Edit: Still can't figure out why my soundbar laggs bad and these SkullCandy Uproar headphones don't lagg. I think my Soundbar has APTX built in from what I've read about it in this link below. Here's the soundbar I use.

    https://www.whathifi.com/q-acoustics/m3/review


  • RedRizlaRedRizla Posts: 7,828 Valuable Player
    edited February 28
    @TomCgcmfc - Apparently there is a way to sync my soundbar by 10ms 20ms 30ms 40ms 50ms etc. But I don't want to mess around with it because I have it connected via Hdmi ARC and don't want to mess it up now. I also learned there is a sync setting on some televisions for Bluetooth speakers. It's not on my television though so think it must be on the brand new models. 
  • StreamofConsciousStreamofConscious Posts: 30
    Brain Burst
    edited February 28
    Oh, and by the way OP, Real Dad, how's that Rift S problem you were having going for you? LOL.
  • RedRizlaRedRizla Posts: 7,828 Valuable Player
    edited February 29
    RuneSR2 said:
    Yes, - and this thread has officially been hijacked and turned into the Bluetooth headphones thread  o:) In fact I just bought the SkullCandy Uproar, looking forward to try it!  B)
    If you decide to test them on your PC you will need to select the Bluetooth headphones and go into the headphones enhancement tab. Tick the loudness equalisation box because they headphones tend to be a bit quiet if you don't do do this. Make sure you set the Bluetooth headset as the default device and also the default communication device because you won't see the enhancement tab if you don't do this. Also, In the recording settings, which is on another screen you can still use the Oculus CV1 Mic.

    I suppose you could even tick the Bass Boost if you want, but I preferred it unticked.



    Here the recording screen. Obviously it will show the CV1 mic here, I just got these screens from the internet to show you the screens :) 


  • RuneSR2RuneSR2 Posts: 6,517 Valuable Player
    Just got the SkullCandy - fully agree they're awesome for the price. Very light-weight, and they sit comfortably on my ears - they do feel warmer than CV1 though, but probably not much of an issue. 
    Bass is very deep, I might still prefer CV1 (bass feels slightly more firm in CV1), but SkullCandy Uproar is close - note I only tested using my Samsung S10+ phone, and the sound equalizer impacts sound quality and bass a lot. 
    Voices are indeed quite clear - watched a movie on the S10+ and the 3D sound perspective really opened up. Again these are £25 headphones, my cheapest Sony wireless costed 20 times more, and they also sound better, but what SkullCandy achieves for such a great price is quite amazing. Didn't notice any latency watching the movie on my phone. 
    Also - I don't use bluetooth often - but we live in a 3 story house and signal strength often is a pain - but today I walked around the whole house with the SkullCandy and never lost connection or experienced low audio quality, never thought that was possible! I have no idea how far I can go from the source, time for a walk in the garden tomorrow, lol - or down the street (ok - that might be pushing my luck). 
    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • SystemSystem Posts: 14 Oculus Staff
    edited March 6
    Some of the comments in this discussion were created from comments split from: The Rift S is by far the worst tech I have ever dealt with..
  • grove21grove21 Posts: 31
    Brain Burst
    edited March 7
    RedRizla said:
    As suggested in another thread. I got some Bluetooth SkullCandy Uproar Headphones for Oculus CV1 and they sound great. I have no idea if they will fit over the Halo on the Rift S though.
    Don't even think about it. Bluetooth headphones have very awful latency. Just get an extender for actual headphones and fix its wire to oculus headset's one. I have come through this. That's the best way. You will just throw out your money buying bluetooth headphones.
  • RedRizlaRedRizla Posts: 7,828 Valuable Player
    edited March 7
    grove21 said:
    RedRizla said:
    As suggested in another thread. I got some Bluetooth SkullCandy Uproar Headphones for Oculus CV1 and they sound great. I have no idea if they will fit over the Halo on the Rift S though.
    Don't even think about it. Bluetooth headphones have very awful latency. Just get an extender for actual headphones and fix its wire to oculus headset's one. I have come through this. That's the best way. You will just throw out your money buying bluetooth headphones.

    Did you read all of the thread? I get no latency with the Bluetooth headphones I purchased. If there is a slight latency then it is certainly something I don't notice or the Amazon customers who purchased them notice.

    @RuneSR2 also just purchased them if you read his review and he doesn't notice any latency. People shouldn't be put off buying these when they work so well. Did you try the SkullCandy Uproar ones with Bluetooth 4.0?
  • mahmood.aljabirimahmood.aljabiri Posts: 5
    NerveGear
    I need to connect my oculus quest to the Bluetooth headset, there something called a Bluetooth receiver that plugs into the headphone jack and then I can connect to the headset, do anyone have experience with this?
  • RuneSR2RuneSR2 Posts: 6,517 Valuable Player
    RedRizla said:
    grove21 said:
    RedRizla said:
    As suggested in another thread. I got some Bluetooth SkullCandy Uproar Headphones for Oculus CV1 and they sound great. I have no idea if they will fit over the Halo on the Rift S though.
    Don't even think about it. Bluetooth headphones have very awful latency. Just get an extender for actual headphones and fix its wire to oculus headset's one. I have come through this. That's the best way. You will just throw out your money buying bluetooth headphones.

    Did you read all of the thread? I get no latency with the Bluetooth headphones I purchased. If there is a slight latency then it is certainly something I don't notice or the Amazon customers who purchased them notice.

    @RuneSR2 also just purchased them if you read his review and he doesn't notice any latency. People shouldn't be put off buying these when they work so well. Did you try the SkullCandy Uproar ones with Bluetooth 4.0?
    Been using the Uproar some more. Interesting, while Doom (2016) appeared fine (bluetooth through my rig), there was a small but noticeable latency when watching a movie using my Sony TV. Using my wireless virtual surround Sony headphones (optical out through the TV) there was no latency. 

    Maybe connecting to the TV is different than using my rig (but TV is newer and a top model)... Or at least the headphones seem fine for gaming, while watching movies might be slightly different. 
    Intel i7 7700K (4.5 GHz); MSI GeForce GTX 1080 8GB Gaming X (oc 2100 MHz gpu boost, 11 GHz mem speed); 16GB Corsair Vengeance LPX DDR4 3200 MHz; MSI Z270I Gaming Pro Carbon AC (VR-Ready) mainboard; Samsung 960 Evo M.2 SSD + Toshiba P300 HD; Windows 10 OS; Valve Index and Oculus Rift CV1 - the latter nearly always using super sampling 2.0. 

    "Ask not what VR can do for you – ask what you can do for VR"
  • RedRizlaRedRizla Posts: 7,828 Valuable Player
    @RuneSR2 - I noticed you said you saw no latency watching a movie on your Samsung S10. I have a  Samsung TV and use the televisions Bluetooth. Are you using the Bluetooth direct from the Sony TV itself, or are you using some type of usb dongle connected to the Sony TV?

    Might also be that they are not as good with Sony TV's given it works fine with your Samsung phone and my Samsung television. Don't you ave a setting on your Sony TV that allows you to tweak the delay, I know this exists on some televisions.
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