Hi
I use my oculus Rifts S 1 or 2 times a month.
And every DA##N F#¤%& time I want to use them there is an UPDATE !!! again !!!
And what is NEW ?? NOTHING !!
I got like 20 minutes after kids are in bed, and I want to sit down and enjoy my Oculus.
oh wait... there is an update... remove the rift from head, wait for the update, wait for the restart, reboot..
Put the oculus back in again... CANT FIND CONTROLLER (AGAIN) !! and this happen every "#%& time I update !! (and the update is every "#%& time I want to use my oculus)
And after I spent 10 minutes to try to reconnect my controllers, I need new batteries (AGAIN) .. do a new pair session for about 10 more minutes.
After that is done, my Play Grid is GONE, and I need to set floor level, grid area, and THEN... finally ...
I got no more time left to play..
Sleep... eat... and repeat this same sh"#%¤ next time.. AGAIN..
And I cant figure out how to TURN OFF the updates !!
Guess I go back to VIVE ... that just worked... and worked...
4
Comments
Same for SteamVR.
Do remember to inform Oculus Support of your problems so they become aware of the issues.
You cannot turn off the updates, but you can delay them. When an Oculus Update has started to download, you can start patching a game - but the Update will still continue to download. But restarting the rig the game should now take priority while the Oculus Update is being put on hold. It only lasts until the game (or more games) are patched. Or you can deactivate the internet connection - for some time.
"Ask not what VR can do for you – ask what you can do for VR"
Valve Index Frunk Fan 3D Mod!
It was late, I was in a hurry, and it DID happen again !!
But yes I really love VR and I love my Rift S (this is the third generation I got from Oculus) .
I can compare with vive, and this is never a problem with vive.
It should not be a problem with Oculus either, but it is (for me anyway)
And it` s very annying when it happen, I have to reconfigure both LEFT and RIGHT controller.
I have to assign Grid space all over again, and Level the floor.
And the part I hate most is that there is no different from before the update.
I would really like to enjoy my product offline\Online without someone forcing me to do a update.
I like them very much as they are working right now, so dont mess with something that work... right?
thank yo for your time.. .just had to let it out
I did do something really wild and dangerous
I usually do not mix mainboard and video card producers - because then I'm very sure that compatibility has been ultra-thoroughly tested. So MSI mainboard goes with MSI video card - can't play it much more safe. Got some Corsair PC3200 Vengeance 2 x 8GB ram (always similar modules for best compatibility), and the mainboard was tested to be VR ready (at that time only Vive and CV1 were available) - never had any compatibility issues including the Index.
"Ask not what VR can do for you – ask what you can do for VR"
Playing ALYX, and this crap happen again.
I`m so fu¤¤¤g tired of this sh¤t ..
And the menu freeze, so there is no head movement, menu is following the head.
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While Steam's updates tend to be more stable, it is not always the case when it comes to their VR experience. I have had some extreme jitter from SteamVR updates more than once over the past few years. I just don't complain because I know they will fix it in yet another update.
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Custom built gaming desktop; i9 9900k (water cooled) oc to 5ghz, gtx 1080 ti, 32 gb 3000hz ram, 1 tb ssd, 4 tb hdd. Asus ROG Maximus xi hero wifi mb, StarTech 4 port/4 controller sata powered usb3.0 pcie card, PCI-E PCI Express to USB 3.1 Gen 2 card, Asus VG248QE 1080p 144hz gaming monitor, Oculus Rift cv1 w/2x sensors, Vive Pro w/2.0 base stations/Index controllers, Quest 1 w/Link and VD wireless (good/close 5Ghz wifi and PC with Ethernet cable to my Router).
is this supposed to be like that ? do they never goes to sleep ?
Also, does replace the USB cable a reason you need to do a full play area setup again ?
A simple test (only do this after fully shutting down, not sleep/hibernate, your pc and leave it at least a few hours, preferably overnight) see if they are doing this is to startup your Oculus app, then put your headset on (without touching your controllers). You should get a message bar that says something like it cannot find controllers. If you press the A button on each controller one at a time they should become active.
If your controllers never never switch off then they should at least be in standby and will not drain power all that much. Just use good quality AA rechargeables like Eneloop 1900Mahr AA and have a spare set charged and ready to swap out. Otherwise just remove them (or partially remove them by tilting up one end of the battery).
As far as plugging in/out a headset usb goes, this should not require you to go through your room setup. If it does try going into the room setup and select Skip setup. If you do this with a Rift cv1 sensor ( or add another sensor) you probably will need to redo your room setup.
I hope this helps.
Custom built gaming desktop; i9 9900k (water cooled) oc to 5ghz, gtx 1080 ti, 32 gb 3000hz ram, 1 tb ssd, 4 tb hdd. Asus ROG Maximus xi hero wifi mb, StarTech 4 port/4 controller sata powered usb3.0 pcie card, PCI-E PCI Express to USB 3.1 Gen 2 card, Asus VG248QE 1080p 144hz gaming monitor, Oculus Rift cv1 w/2x sensors, Vive Pro w/2.0 base stations/Index controllers, Quest 1 w/Link and VD wireless (good/close 5Ghz wifi and PC with Ethernet cable to my Router).