02-16-2020 01:31 AM
02-16-2020 03:26 PM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
02-16-2020 04:37 PM
02-17-2020 12:42 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
04-11-2020 02:23 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
04-11-2020 04:08 AM
04-11-2020 05:35 AM
04-11-2020 06:21 AM
Netheri said:
@RuneSR2 "Some may say that the CV1 SDE isn't completely like scanlines, but I'd say the above shots with and without scanlines are very close to the image quality difference I get in Stormland comparing CV1 ss 2.0 TAA vs. Index res 100-150% SMAA. It looks so much more pixelated using Index, in part because temporal antialiasing is a no-go using lcd hmds.
In Lone Echo I needed like Index res 150% and 4xMSAA to get something that looked barely like CV1 ss 2.0 TAA - but using Index my performance was now like 15-20 fps "
What happens in Stormland and in Lone Echo, if you put the ASW and adaptive GPU Scaling "off"? Still 2.0 ss on 90Hz? Without the "cheats" on my rig starting from Home environment, the max SS for 90Hz is 1.3, on Vader Immortals with graph high settings the max is 1.4SS (and a big doubt that that on that one scene there will be a still show). Of course, on programs like Big Screen i can bring the SS up a lot, but it's a bit different environment. The Climb with Crytek engine offer in-game SS and that i can put to 1.70-1.75 SS when the headroom is about 0 with temporal AA in 7 and ssao & shadows on medium/low what ever the lowest setting was before "off".
If i.e. The Climb was to be streamed i.e. to Twitch, there'll be a huge lag on the encode if only one PC is used. Of course that ain't a problem with using dedicated stream PC with NDI or with Capture card.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
04-11-2020 07:17 AM
04-11-2020 10:04 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
04-11-2020 12:56 PM