07-22-2020 06:27 AM
07-28-2020 03:42 PM
dburne said:
Mradr said:
What is SoC you are referring to?
07-28-2020 03:44 PM
Mradr said:
dburne said:
Mradr said:
What is SoC you are referring to?
Just in general - for example in the SD: https://en.wikipedia.org/wiki/List_of_Qualcomm_Snapdragon_systems-on-chip
You could make a headset in the 845 and another in the 865 or any other chip that will be out in 2021. While you still sell the older chips because it will be cheaper and they will want to sell any stock they have left of it.
07-29-2020 12:52 PM
07-29-2020 01:16 PM
nalex66 said:
Well, I've been hoping that we would get some more leaks this week, but nothing so far. In the meantime, here's another UploadVR article that nicely summarizes everything we've heard and seen so far about the new Quest.
It’s conceivable the company plans to replace Quest and Rift S with this Oculus Quest 2, which could see it pitched as a “hybrid” headset. "
07-29-2020 01:40 PM
07-29-2020 01:53 PM
07-29-2020 03:01 PM
Mradr said:
DaftnDirect said:Considering the supply issue that we've been having, which started before, but made much worse by Coronavirus, I just can't see anyone at Oculus thinking that increasing headset models would be a good idea. I can imagine streamlining production being a buzz phrase over there right now.
How so? I mean - if you are "short on supply" of a product part - then that causes the whole unit to be delay. Thus, wouldn't a tiny spread help? For example, SoCs are usually made in batches and same with screens. If you get short supply on one of them - you are kind of stuck, yet, if you had two different products you could continue to sell the other until the batches come in for the others as they use different parts.
Then there is the flip side of things - you still have to have workers building them of course. Yet, that is a simple fix of hiring more workers.
Then there is also the price differences - are they going to just stick with the lower price point then? You can't keep yoyoing the price up and down if you are not going to sell two different products either. IF you do - or think you could - then what about the people that want the lower price unit? Or the people that want the higher price unit when they switch during that cycle? Wouldn't make sense.
Your best bet - is you keep it to base a model - then upgrade that base model instead - this way you reuse the same parts over and over again yet you change out the parts that have higher risk of delay like the SoC and the screens.
07-30-2020 12:39 AM
DaftnDirect said:I also think Oculus are struggling on the support front right now, there's such a wide range of PC configurations and so many new users now that even if a very small percentage of users have a problem, it translates to lots of tickets and I just get the feeling they're a little below where they'd like to be, staffing-wise (just guessing). I think a large user base influences the desire to streamline models rather than diversify.
07-30-2020 01:37 AM
07-30-2020 02:51 AM
DaftnDirect said:
.....
Not sure if any company currently has more than 2 headsets on the go, unless we count Pimax who seem to have 4 with another up for pre-orders, but they seem to be all variations of the same headset and the asking price for the higher end models allows them to target small numbers of buyers whilst relying on other companies to build mainstream VR so their customers have games to play.