07-29-2020 07:54 PM
07-31-2020 04:43 AM
RedRizla said:
@RuneSR2 - I know there's a lot of people who don't bother with reviews, but that makes for some Grim reading Rune. I would expect to see more than just one review for some of those PC -VR titles 😄
Was it you who reviewed these games 😄
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
07-31-2020 05:02 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
07-31-2020 05:30 AM
RuneSR2 said:
Wildt said:
RedRizla said:Edit: @pyroth309 - So everyone sees worse graphics? What the point of that like? I could understand if it was because of the layout but they even stripped the wall paper lol.
Yeah, some of the stuff makes sense, like less trees which can block the view to a window of a house, but there's no excuse for e.g. making the grass look like arse.
Affected the Manor just got released for the Quest - and then a new Rift patch arrived. I don't dare to patch my game :# 😉 But if some of you do - I'd love to hear what happened 🙂
07-31-2020 05:40 AM
TomCgcmfc said:
RuneSR2 said:
Wildt said:
RedRizla said:Edit: @pyroth309 - So everyone sees worse graphics? What the point of that like? I could understand if it was because of the layout but they even stripped the wall paper lol.
Yeah, some of the stuff makes sense, like less trees which can block the view to a window of a house, but there's no excuse for e.g. making the grass look like arse.
Affected the Manor just got released for the Quest - and then a new Rift patch arrived. I don't dare to patch my game :# 😉 But if some of you do - I'd love to hear what happened 🙂
Since Affected the Manor is cross-buy, and I do like to support these so I bought it to try with both my Quest and Rift cv1. I had not tried this before and I'm not a big horror fan but I don't mind a scare once in a while. I thought the graphic on my Rift cv1, even at 2.0 SS looked terrible (grainy and washed out colors). They were actually slightly better on my Quest, but still pretty poor imho. I've applied for a refund.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
07-31-2020 05:47 AM
07-31-2020 06:08 AM
pyroth309 said:
With Onward, this is just a developer trying to cash in and either not valuing the people that made them successful or really thought noone would mind the downgrade. People like to say graphics aren't important but clearly they are to a lot of people.
07-31-2020 06:12 AM
kojack said:
pyroth309 said:
With Onward, this is just a developer trying to cash in and either not valuing the people that made them successful or really thought noone would mind the downgrade. People like to say graphics aren't important but clearly they are to a lot of people.
I feel the problem here is providing an equal experience on both platforms for cross play.Watching the video, it's clear that while the previous PC version looks far better, the Quest version would provide a distinct advantage to players. The low detail graphics provide greater visibility (less objects to obscure view) and less noisy environment for camouflaging players.Look at the preview pic for that video I posted. The new (crappy looking) version has much greater visibility, you can clearly see all the windows of the houses down the street, and somebody way down the end moving slightly would be visible. But the old version has trees blocking everything and more detail which would make a player trying to hide less noticeable.So since the Quest can't make things look as good, they need to make the PC version look similar so the Quest players don't have an advantage at spotting enemies.I'm not saying it doesn't suck for people who bought the PC version previously, but from a cross play gameplay point of view it may be necessary for this particular game.
07-31-2020 06:15 AM
07-31-2020 06:16 AM
kojack said:
pyroth309 said:
With Onward, this is just a developer trying to cash in and either not valuing the people that made them successful or really thought noone would mind the downgrade. People like to say graphics aren't important but clearly they are to a lot of people.
I feel the problem here is providing an equal experience on both platforms for cross play.Watching the video, it's clear that while the previous PC version looks far better, the Quest version would provide a distinct advantage to players. The low detail graphics provide greater visibility (less objects to obscure view) and less noisy environment for camouflaging players.Look at the preview pic for that video I posted. The new (crappy looking) version has much greater visibility, you can clearly see all the windows of the houses down the street, and somebody way down the end moving slightly would be visible. But the old version has trees blocking everything and more detail which would make a player trying to hide less noticeable.So since the Quest can't make things look as good, they need to make the PC version look similar so the Quest players don't have an advantage at spotting enemies.I'm not saying it doesn't suck for people who bought the PC version previously, but from a cross play gameplay point of view it may be necessary for this particular game.
07-31-2020 06:27 AM
Zenbane said:
hmm, so 3 out of 4 active Mod's are taking the "I don't know" route. This feels like a conspiracy! 😛@kojack - will you break the pattern and pick a side, buddy??