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Will Oculus announce a new Rift in September?

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  • RuneSR2RuneSR2 Posts: 5,954 Valuable Player
    edited July 31
    Nope, Quest is the path forward. The one HMD to rule them all.
    Btw, are there many more kids with Quests? Seems like letting large hordes of ill-mannered Quest kids into the Onward arena isn't appreciated by all, lol - from Steam:

    I'm Oculus Quest owner and i feel bad for PC Player now.

    The coop room filled with kids and they either shoots themselves or shoots you, then blow up the whole team with a hand grenade in the game that supposed to be mil-sim VR.

    https://steamcommunity.com/app/496240/discussions/0/2798376550603235330/

    Might have some advantages not lowering hmd prices too much ;) Keeping the average age of Horizon users above 10 might have some advantages, lol. 
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    "Ask not what VR can do for you – ask what you can do for VR"
  • TomCgcmfcTomCgcmfc Posts: 2,445 Valuable Player
    Yes, Oculus is doubling down on Rift and now is the time to show the next version.
    RuneSR2 said:
    Wildt said:
    RedRizla said:
    Edit: @pyroth309 - So everyone sees worse graphics? What the point of that like? I could understand if it was because of the layout but they even stripped the wall paper lol.

     Yeah, some of the stuff makes sense, like less trees which can block the view to a window of a house, but there's no excuse for e.g. making the grass look like arse.

    Affected the Manor just got released for the Quest - and then a new Rift patch arrived. I don't dare to patch my game  :#  ;) But if some of you do - I'd love to hear what happened  :) 
    Since Affected the Manor is cross-buy, and I do like to support these so I bought it to try with both my Quest and Rift cv1.  I had not tried this before and I'm not a big horror fan but I don't mind a scare once in a while.  I thought the graphic on my Rift cv1, even at 2.0 SS looked terrible (grainy and washed out colors).  They were actually slightly better on my Quest, but still pretty poor imho.  I've applied for a refund.

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  • RuneSR2RuneSR2 Posts: 5,954 Valuable Player
    edited July 31
    Nope, Quest is the path forward. The one HMD to rule them all.
    TomCgcmfc said:
    RuneSR2 said:
    Wildt said:
    RedRizla said:
    Edit: @pyroth309 - So everyone sees worse graphics? What the point of that like? I could understand if it was because of the layout but they even stripped the wall paper lol.

     Yeah, some of the stuff makes sense, like less trees which can block the view to a window of a house, but there's no excuse for e.g. making the grass look like arse.

    Affected the Manor just got released for the Quest - and then a new Rift patch arrived. I don't dare to patch my game  :#  ;) But if some of you do - I'd love to hear what happened  :) 
    Since Affected the Manor is cross-buy, and I do like to support these so I bought it to try with both my Quest and Rift cv1.  I had not tried this before and I'm not a big horror fan but I don't mind a scare once in a while.  I thought the graphic on my Rift cv1, even at 2.0 SS looked terrible (grainy and washed out colors).  They were actually slightly better on my Quest, but still pretty poor imho.  I've applied for a refund.

    Thanks, it is grainy on CV1 due to being so dark you'll see the SPUD - I'm more worried that poly levels and texture quality could be reduced with the new patch. Even with the spud I greatly prefer CV1, lcd hmds like Index are just grey and completely ruin this game. 
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    "Ask not what VR can do for you – ask what you can do for VR"
  • pyroth309pyroth309 Posts: 1,990 Valuable Player
    edited July 31
    Nope, Quest is the path forward. The one HMD to rule them all.
    I'm skeptical that Oculus is behind this. Crossbuy hasn't been much of a problem for the Rift version unless the Developers are clearly developing it with the Quest in mind and then port it to Rift then you just get a sub par experience on Rift. Have the same problem with a couple of the PSVR ports. Most crossbuy experiences look way better on the PCVR version and I don't think that's going to change. With Onward, this is just a developer trying to cash in and either not valuing the people that made them successful or really thought noone would mind the downgrade. People like to say graphics aren't important but clearly they are to a lot of people.

    As mentioned by Rune, with Quest popularity soaring, more developers may focus on it at the expense of Rift/PCVR but it is what it is.
  • kojackkojack Posts: 6,579 Volunteer Moderator
    pyroth309 said:
    With Onward, this is just a developer trying to cash in and either not valuing the people that made them successful or really thought noone would mind the downgrade. People like to say graphics aren't important but clearly they are to a lot of people.
    I feel the problem here is providing an equal experience on both platforms for cross play.
    Watching the video, it's clear that while the previous PC version looks far better, the Quest version would provide a distinct advantage to players. The low detail graphics provide greater visibility (less objects to obscure view) and less noisy environment for camouflaging players.
    Look at the preview pic for that video I posted. The new (crappy looking) version has much greater visibility, you can clearly see all the windows of the houses down the street, and somebody way down the end moving slightly would be visible. But the old version has trees blocking everything and more detail which would make a player trying to hide less noticeable.
    So since the Quest can't make things look as good, they need to make the PC version look similar so the Quest players don't have an advantage at spotting enemies.

    I'm not saying it doesn't suck for people who bought the PC version previously, but from a cross play gameplay point of view it may be necessary for this particular game.


  • pyroth309pyroth309 Posts: 1,990 Valuable Player
    edited July 31
    Nope, Quest is the path forward. The one HMD to rule them all.
    kojack said:
    pyroth309 said:
    With Onward, this is just a developer trying to cash in and either not valuing the people that made them successful or really thought noone would mind the downgrade. People like to say graphics aren't important but clearly they are to a lot of people.
    I feel the problem here is providing an equal experience on both platforms for cross play.
    Watching the video, it's clear that while the previous PC version looks far better, the Quest version would provide a distinct advantage to players. The low detail graphics provide greater visibility (less objects to obscure view) and less noisy environment for camouflaging players.
    Look at the preview pic for that video I posted. The new (crappy looking) version has much greater visibility, you can clearly see all the windows of the houses down the street, and somebody way down the end moving slightly would be visible. But the old version has trees blocking everything and more detail which would make a player trying to hide less noticeable.
    So since the Quest can't make things look as good, they need to make the PC version look similar so the Quest players don't have an advantage at spotting enemies.

    I'm not saying it doesn't suck for people who bought the PC version previously, but from a cross play gameplay point of view it may be necessary for this particular game.



    Yea I fully agree and is what I meant with my first post. I think it's for crossplay competitive compatibility to provide an even playing field. I'm just saying, they could have at least given some more graphic options to the PC before releasing it and forcing a patch. Better grass and shadows and textures for starters but still have the option to look just like quest if you want to by going to low.
  • TomCgcmfcTomCgcmfc Posts: 2,445 Valuable Player
    Yes, Oculus is doubling down on Rift and now is the time to show the next version.
    It would be interesting to hear if anyone has gotten a better result from their Quest wireless with Virtual Desktop using the PCVR Rift version of Onward.

    Custom built gaming desktop; i9 9900k (water cooled) oc to 5ghz, gtx 1080 ti, 32 gb 3000hz ram, 1 tb ssd, 4 tb hdd.  Asus  ROG Maximus xi hero wifi mb, StarTech 4 port/4 controller sata powered usb3.0 pcie card, PCI-E PCI Express to USB 3.1 Gen 2 card, Asus VG248QE 1080p 144hz gaming monitor, Oculus Rift cv1 w/2x sensors, Vive Pro w/2.0 base stations/controllers, Quest w/Link and VD wireless (good/close 5Ghz wifi and PC with Ethernet cable to my Router).

  • RedRizlaRedRizla Posts: 7,421 Valuable Player
    edited July 31
    Nope, Quest is the path forward. The one HMD to rule them all.
    kojack said:
    pyroth309 said:
    With Onward, this is just a developer trying to cash in and either not valuing the people that made them successful or really thought noone would mind the downgrade. People like to say graphics aren't important but clearly they are to a lot of people.
    I feel the problem here is providing an equal experience on both platforms for cross play.
    Watching the video, it's clear that while the previous PC version looks far better, the Quest version would provide a distinct advantage to players. The low detail graphics provide greater visibility (less objects to obscure view) and less noisy environment for camouflaging players.
    Look at the preview pic for that video I posted. The new (crappy looking) version has much greater visibility, you can clearly see all the windows of the houses down the street, and somebody way down the end moving slightly would be visible. But the old version has trees blocking everything and more detail which would make a player trying to hide less noticeable.
    So since the Quest can't make things look as good, they need to make the PC version look similar so the Quest players don't have an advantage at spotting enemies.

    I'm not saying it doesn't suck for people who bought the PC version previously, but from a cross play gameplay point of view it may be necessary for this particular game.



    So what about the grass and wallpaper lol. Nobody was going to hide in that grass unless we are talking about Ants. I can understand them having things in the sames places, but they have dumbed down the textures so much and got rid of things that they didn't need to. This was all done just to accommodate Mobile VR.
  • kojackkojack Posts: 6,579 Volunteer Moderator
    Zenbane said:
    hmm, so 3 out of 4 active Mod's are taking the "I don't know" route. This feels like a conspiracy! :p

    @kojack - will you break the pattern and pick a side, buddy??





    I believe september is more likely to just be the leaked quest thingy, but I don't believe the rift is dead.

    But I've given up feeling hyped for these things, I'll just wait for an official announcement then decide if I'm excited.

  • ZenbaneZenbane Posts: 15,742 Valuable Player
    Yes, Oculus is doubling down on Rift and now is the time to show the next version.
    +1 for the Ash reference. Well played, good sir.



    Speaking of... it's way beyond the deadline for the world to give us an Evil Dead VR experience.
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  • MegalithikMegalithik Posts: 49
    Brain Burst
    Oculus i don't believe is ever going to make another PCVR only headset.  I firmly believe that the next quest that comes out will unify their product line into one headset moving forward that'll do both PCVR and MObile.
  • ZenbaneZenbane Posts: 15,742 Valuable Player
    Yes, Oculus is doubling down on Rift and now is the time to show the next version.
    @RuneSR2 - thanks for getting those review numbers together. I do think that it confirms what already seemed to be a gut feeling by quite a few folks. I remember hanging out in Dead & Buried and From Other Suns waiting forever for Multiplayer; since no one was really online. Rinse and repeat for: Battle Zone, The Unspoken, Eve Valkyrie.

    There just isn't a whole lotta PCVR consumers in the world.
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  • RuneSR2RuneSR2 Posts: 5,954 Valuable Player
    Nope, Quest is the path forward. The one HMD to rule them all.
    Zenbane said:
    @RuneSR2 - thanks for getting those review numbers together. I do think that it confirms what already seemed to be a gut feeling by quite a few folks. I remember hanging out in Dead & Buried and From Other Suns waiting forever for Multiplayer; since no one was really online. Rinse and repeat for: Battle Zone, The Unspoken, Eve Valkyrie.

    There just isn't a whole lotta PCVR consumers in the world.

    Or some got stuck in their sims, if only Elite Dangerous had fewer star systems, lol ;)

    Jokes aside, while Quest may be the future base upon to build and secure more advanced solutions, like Half-Dome, Quest could also be a great force reducing future focus on high-end solutions, like we just saw with Onward.

    Then again, I more see Quest as modern GearVR with no need for inserting an expensive phone and with 6DoF. GearVR has coexisted for years with few problems, I hope this will continue for PCVR and mobileVR, as each line grows stronger.

    I know we still are some in here taking an interest in new games and in monitoring what's being released, but it would be great with a stronger support for new PCVR games and apps. Feels like many have stopped buying new PCVR games and apps.
    I wonder if a few killer PCVR games now have set the bar so high that devs of less impressive games have little chance of profiting from PCVR games - and may turn to Quest instead, where simpler games may reduce competition and demands...
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    "Ask not what VR can do for you – ask what you can do for VR"
  • dburnedburne Posts: 3,758 Valuable Player
    edited July 31
    Nope, Quest is the path forward. The one HMD to rule them all.
    My primary reason for buying a VR headset today is the same reason I bought my first Rift CV1 in Jan 2017. And the same reason I bought a Rift S when it was released.
    And the same reason I have a Reverb G2 on pre-order.
    Flight Sims. And perhaps racing sims to be added in the not too distant future.
     
    Oh I have enjoyed the occasional Oculus game here and there, I have certainly purchased a few to support Oculus, many that rarely get played and few that got played through entirely. Half Life Alyx, now that one I did get hung up on and played all through it before going back to my flight sims.

    But what is driving my VR hardware purchases for me is primarily flight sims. And there are many like me out there. I did purchase a Quest of course but use it only on occasion.
    Don

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  • ZenbaneZenbane Posts: 15,742 Valuable Player
    Yes, Oculus is doubling down on Rift and now is the time to show the next version.
    I need to give the Flight Sim genre another shot. I've had trouble sticking with it. Maybe that new MS Simulator will do the trick!
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  • RedRizlaRedRizla Posts: 7,421 Valuable Player
    edited August 1
    Nope, Quest is the path forward. The one HMD to rule them all.
    Zenbane said:
    I need to give the Flight Sim genre another shot. I've had trouble sticking with it. Maybe that new MS Simulator will do the trick!

    The biggest draw for me is learning about aircraft and getting to know how all the instruments work. I want to stick to playing Microsoft Flight Sim more this time, because I want to learn about weather and stuff and visually it looks stunning. 

    I really like the fighter jets in DCS World because I like to learn about weapons systems and stuff, so it's mainly about learning stuff for me.

    I've just purchased a Submarine Sim because I never did learn how those things worked. Not sure if I'm really enjoying it yet, but learning more about Submarines will drive me on I guess.
  • bigmike20vtbigmike20vt Posts: 4,267 Valuable Player
    Nope, Quest is the path forward. The one HMD to rule them all.
    I hope they do. I have no problem being wrong but I think we have seen the last stand alone headset from oculus. I reckon the are more likely to bring out a higher end quest and have 2 quests.in their line up (that would be ok with me too btw).
    IF they are going to release a new high end headset I wish they would hurry up and leak it. There are possibly a lot of people getting a G2 who would rather stay oculus. 
    (Perhaps that is why HP had a $100 early bird discoubt?)
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • inovatorinovator Posts: 2,590 Valuable Player
    Nope

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