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HP Reverb G2 Available Pre-orders UP - November Release Date Confirmed

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Comments

  • inovatorinovator Posts: 2,897 Valuable Player
    inovator said:
    Lol, there are people posting positive reviews in this thread, then countered by others who really have no interest in getting a G2 posting counter negative reviews. 

    haha. It's good to see both sides. Otherwise all we're left with is MRTV. 

     :D 
    I have no interest anymore in getting the g2 but I love to talk about vr. The review I posted wasn't to counter a good review. My post had someone who said many complimentry things about this headset. This headset is a fantastic and improved headset best for sims at this point. My post reviewer also said he would revisit possibly using this headset if tracking improved. Nobody is posting reviews to counter anything. All these posted reviews allow someone who is thinking about a g2 buy to be fully informed. 
    If that helps you sleep better then so be it. But you're not fooling anyone with that comment especially as your accompanying text in the op only mentions putting the free headset in the drawer never to be used again due to tracking and not being in "the tank"  with HP.

     :D 
    Your not being to clear on how you think on fooling anyone. Nobodies being fooled about anything.
  • inovatorinovator Posts: 2,897 Valuable Player
    TomCgcmfc said:
    @Shadowmask72 the Ignore option works well for multi-posting posters that have nothing to add imho.
    Totally agree.😉
  • dburnedburne Posts: 4,287 Valuable Player
    Perhaps tomorrow I can take a break from my flight simming in the G2 and play some Akyx and check out the controllers.
    Don

    EVGA Z390 Dark MB | I9 9900k| EVGA 3090 FTW3 Ultra |32 GB G Skill 3200 cl14 ram | Warthog Throttle | VKB Gunfighter Pro/MCG Pro grip | Crosswind Pedals | EVGA DG 87 Case| Rift S | Quest |
  • bigmike20vtbigmike20vt Posts: 4,332 Valuable Player
    Please do.....at this point . Actual user reviews and not those from influencers are what we need now j think.

    I dare say the larger influencers have now made their decision and it would take a major update or something to get them to change their minds....
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • LuciferousLuciferous Posts: 2,663 Valuable Player
    edited November 17

    Well just over a week to go until hopefully I get mine. Looking forward to it.

    My summary of what I am expecting from it from reviews so far:-

    • The tracking to be good when it can see the controllers and a bit flakey when its out of the volume for any period of a few seconds. Controllers feel cheap and a bit buzzy. The volumes not as big as oculus and Oculus tracking has better prediction software and can get closer to the headset. Better than Cosmos - worst than Rift S etc. Hoping for software improvements but cameras / position may be the blocker for that.
    • Amazing clarity and resolution. great colours for an LCD and blacks, well greyish like any other of its kind. Better or worse than other blacks seems a matter of opinion. 
    • Small sweet spot but better than G1 and possibly the same as Rift S?
    • FOV - Depending on face shape FOV is varying. There apparently is a 14 degree increase if you use a thinner face plate / foam which will definitely be on the cards for me. I remember the Index having reviews saying the FOV wasn't that great but you need to really get close to it to achieve its full FOV potential. If you wear glasses you were not getting the full benefit. I use disposable contacts.
    • Steep learning curve to WMR
    • Possibility of pairing it with index controllers later to be seen.
    • Good comfort for long gaming sessions, nice headset design. 
    • Sound, well that seems to be a mixed bag of reviews. A lot of personal preference due to design. I think I'll like the off ear approach. My ears do tend to ache a bit with the CV1 or just normal headphones if worn for any time period.

  • LuciferousLuciferous Posts: 2,663 Valuable Player
    edited November 17
    What's your IPD Kojack? In the reddit it says you don't see the edges if you reduce the padding? I also felt that although increase in the CV1 was possible, the panel sides was worse than having a bigger FOV. 

    What do you think of the FOV in comparison to CV1 bigger, same or smaller?

    Is this the first pop up you've seen or is it happening regular?
  • dburnedburne Posts: 4,287 Valuable Player
    I have seen a couple of popups also , can't remember exactly what they were. Just one or two I think.
    Don

    EVGA Z390 Dark MB | I9 9900k| EVGA 3090 FTW3 Ultra |32 GB G Skill 3200 cl14 ram | Warthog Throttle | VKB Gunfighter Pro/MCG Pro grip | Crosswind Pedals | EVGA DG 87 Case| Rift S | Quest |
  • RedRizlaRedRizla Posts: 8,009 Valuable Player
    edited November 17
    kojack said:
    Replaying Alyx, I'm at the station where the big guards start appearing. Just as I'm about to go into a fight, a big black rectangle pops up in the middle of the screen telling me Vivaldi browser has an update. Turning around makes to panel drift around to try to always be in front of me. I have to open up the WMR interface so I can click on the close button to get rid of it.
    Battery warnings on the Oculus software were annoying enough, is WMR going to redirect every windows notification into VR?

    For FOV, I wouldn't get anything extra by different padding. If I press the headset a bit harder on my face I can see the screen edges (like on the Quest 2, which is really distracting). I'd rather keep it where it is and have the nice soft lens edge rather than get a couple of extra degrees and hard screen edge.


    Turn the notification setting off for the app. Battery warnings for Oculus is part of their software. Windows notifications can be turned off and on for each app, or notifacations can be all turned off altogether.




  • bigmike20vtbigmike20vt Posts: 4,332 Valuable Player
    Has anyone with a reverb G2 tried sports bar VR?  I know other windows MR headsets can't track properly in this game but from what I have been told the rift S copes ok. I dunno about quest. 
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • pyroth309pyroth309 Posts: 2,302 Valuable Player
    edited November 17

    Well just over a week to go until hopefully I get mine. Looking forward to it.

    My summary of what I am expecting from it from reviews so far:-

    • The tracking to be good when it can see the controllers and a bit flakey when its out of the volume for any period of a few seconds. Controllers feel cheap and a bit buzzy. The volumes not as big as oculus and Oculus tracking has better prediction software and can get closer to the headset. Better than Cosmos - worst than Rift S etc. Hoping for software improvements but cameras / position may be the blocker for that.
    • Amazing clarity and resolution. great colours for an LCD and blacks, well greyish like any other of its kind. Better or worse than other blacks seems a matter of opinion. 
    • Small sweet spot but better than G1 and possibly the same as Rift S?
    • FOV - Depending on face shape FOV is varying. There apparently is a 14 degree increase if you use a thinner face plate / foam which will definitely be on the cards for me. I remember the Index having reviews saying the FOV wasn't that great but you need to really get close to it to achieve its full FOV potential. If you wear glasses you were not getting the full benefit. I use disposable contacts.
    • Steep learning curve to WMR
    • Possibility of pairing it with index controllers later to be seen.
    • Good comfort for long gaming sessions, nice headset design. 
    • Sound, well that seems to be a mixed bag of reviews. A lot of personal preference due to design. I think I'll like the off ear approach. My ears do tend to ache a bit with the CV1 or just normal headphones if worn for any time period.


    Seems about right from what I've seen. Tracking is really flaky out of the cameras after a couple of seconds, as in it stops moving in 6dof and goes down to 3dof with just rotational (IE just wrist movements) until a camera sees it again then it snaps to the real spot. Camera only takes like 20 or 30 milliseconds if I remember right to update the tracking but even a glancing sweep across a piece of a camera will get it going again.

    I have a 69ish ipd. Never had it measured but 69/70 feels best to me in VR and I believe Kojack is there as well so if he's seeing black bars I likely won't benefit from the FoV mod either but we'll see.

    I wouldn't say there's a steep learning curve to WMR so much so that it's just clunky and not intuitive...like most microsoft products lol. I'll see if I can find a decent setup guide. I never had a problem setting it up but I wouldn't call it good lol.

    Rest mirrors what I've seen from multiple people.

    kojack said:
    Replaying Alyx, I'm at the station where the big guards start appearing. Just as I'm about to go into a fight, a big black rectangle pops up in the middle of the screen telling me Vivaldi browser has an update. Turning around makes to panel drift around to try to always be in front of me. I have to open up the WMR interface so I can click on the close button to get rid of it.
    Battery warnings on the Oculus software were annoying enough, is WMR going to redirect every windows notification into VR?


    Yes it does which I ended up turning them off in the HMD as I couldn't find a way to move them to the bottom. I'd love to keep the notifications if I could have them all in a spot that's not right in my crosshairs. One of you software developers should create that Lol. But you go here - it's just a check box nowadays but still works on this screen.



  • RedRizlaRedRizla Posts: 8,009 Valuable Player
    edited November 17
    I see some people are disappointed with the tracking, but isn't it Microsoft that will have to change the tracking, or can HP tweak the tracking?
  • pyroth309pyroth309 Posts: 2,302 Valuable Player
    edited November 17
    RedRizla said:
    I see some people are disappointed with the tracking, but isn't it Microsoft that will have to change the tracking, or can HP tweak the tracking?

    Yep, it's Microsoft's system. You know, 2 camera WMR tracking was pretty good....in 2017. I found it to be a better solution than say PSVR at the time but was never on par with the other external trackers. Quest and Rift-S though came along with the multiple cameras that are positioned better and made it obsolete. Most of the outrage is from people who have used one of those latter systems and are stepping back into 2017 as it doesn't seem the additional 2 cameras of the G2 added a whole lot. And they have perfectly valid points to be unsatisfied with it. It's a shame that the 2 extra cameras doesn't seem to address the biggest shortcomings. That said, it's a usable tracking system just doesn't seem to be a good one in 2020.

    I'm personally fine with it if it's on par with WMR 1.0, I just want to play games with sick visuals and if I can get through the game without major problems with normal WMR usage then great. I'll steal my wife's Quest 2 if really have to for better tracking. :D I also still have a CV1 worst case but that thing's in a closet and I don't anticipate needing them for any of the games I want to play.
  • LuciferousLuciferous Posts: 2,663 Valuable Player
    edited November 17
    pyroth309 said:
    RedRizla said:
    I see some people are disappointed with the tracking, but isn't it Microsoft that will have to change the tracking, or can HP tweak the tracking?

    Yep, it's Microsoft's system. You know, 2 camera WMR tracking was pretty good....in 2017. I found it to be a better solution than say PSVR at the time but was never on par with the other external trackers. Quest and Rift-S though came along with the multiple cameras that are positioned better and made it obsolete. Most of the outrage is from people who have used one of those latter systems and are stepping back into 2017 as it doesn't seem the additional 2 cameras of the G2 added a whole lot. And they have perfectly valid points to be unsatisfied with it. It's a shame that the 2 extra cameras doesn't seem to address the biggest shortcomings. That said, it's a usable tracking system just doesn't seem to be a good one in 2020.

    I'm personally fine with it if it's on par with WMR 1.0, I just want to play games with sick visuals and if I can get through the game without major problems with normal WMR usage then great. I'll steal my wife's Quest 2 if really have to for better tracking. :D I also still have a CV1 worst case but that thing's in a closet and I don't anticipate needing them for any of the games I want to play.
    However Microsoft must have updated the tracking to take into account more cameras do you think, so new code?

    It would be good to see where the cameras can physically see.

    I am 63-64 IPD by the way.
  • pyroth309pyroth309 Posts: 2,302 Valuable Player
    edited November 17
    pyroth309 said:
    RedRizla said:
    I see some people are disappointed with the tracking, but isn't it Microsoft that will have to change the tracking, or can HP tweak the tracking?

    Yep, it's Microsoft's system. You know, 2 camera WMR tracking was pretty good....in 2017. I found it to be a better solution than say PSVR at the time but was never on par with the other external trackers. Quest and Rift-S though came along with the multiple cameras that are positioned better and made it obsolete. Most of the outrage is from people who have used one of those latter systems and are stepping back into 2017 as it doesn't seem the additional 2 cameras of the G2 added a whole lot. And they have perfectly valid points to be unsatisfied with it. It's a shame that the 2 extra cameras doesn't seem to address the biggest shortcomings. That said, it's a usable tracking system just doesn't seem to be a good one in 2020.

    I'm personally fine with it if it's on par with WMR 1.0, I just want to play games with sick visuals and if I can get through the game without major problems with normal WMR usage then great. I'll steal my wife's Quest 2 if really have to for better tracking. :D I also still have a CV1 worst case but that thing's in a closet and I don't anticipate needing them for any of the games I want to play.
    However Microsoft must have updated the tracking to take into account more cameras do you think, so new code?

    It would be good to see where the cameras can physically see.

    I am 63-64 IPD by the way.
    You would think. And yea, I'd also be curious to see what the camera can physically see. You can kind of get an idea by using the little flash light deal. It turns black when you get to the edges. On my O+ I could go down pretty far and never had a problem with it tracking my hands in my normal 90 degree elbow posture. I hope that's still the case with G2. It's looking like it'll be awhile before I get to find out. People that ordered in May still haven't gotten theirs yet and I'm in July.

  • bigmike20vtbigmike20vt Posts: 4,332 Valuable Player
    edited November 17

    ok screw it. It seems the EU deliveries due to be shipped on the 13th have still not let HP yet and HP are radio silent with their distribution partners.... I am.. keeping my order for now but also gonna try this, arriving Thursday

    https://www.amazon.co.uk/gp/aw/d/B0879DGZ5W/

    went for the 5m version with the booster in it.   under £30 if it does not work well @90hz i will send it back.  depending on how good it is i shall cancel my G2

    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • RedRizlaRedRizla Posts: 8,009 Valuable Player
    edited November 17

    ok screw it. It seems the EU deliveries due to be shipped on the 13th have still not let HP yet and HP are radio silent with their distribution partners.... I am.. keeping my order for now but also gonna try this, arriving Thursday

    https://www.amazon.co.uk/gp/aw/d/B0879DGZ5W/

    went for the 5m version with the booster in it.   under £30 if it does not work well @90hz i will send it back.  depending on how good it is i shall cancel my G2


    Are you being serious because if you are I'm starting to get well peeved off with this now. This will be the fourth bloody time I've being given a different date. Are HP just going out of their way to just piss people off or something? Who has said it hasn't shipped to the UK yet?
    I've just seen this (link below) you are serious. This is getting beyond a joke now and if I still haven't received my HP -G2 by November 30th then I'm cancelling. They got frigging paid nearly 5 months ago now.

  • pyroth309pyroth309 Posts: 2,302 Valuable Player
    edited November 17
    Yea, that's ridiculous. If I thought Quest 2 could be my daily driver I'd probably order one but I wouldn't be happy with it. For me it's either G2 or wait for Samsung or Decagear. /sigh.

    On a positive note for me, I just saw this - Maybe mine has shipped already. :o

    https://www.reddit.com/r/HPReverb/comments/jvwuyz/shes_finally_here_july_18th_order_from_connection/




  • LuciferousLuciferous Posts: 2,663 Valuable Player
    edited November 17
    If this is delayed again I am cancelling there is a limit and to be left constantly in the dark with poor System Interactive trying to guesstimate each week is not good enough.

    I'll probably order an Index my only other option, I can get one in the UK within two weeks.


  • RedRizlaRedRizla Posts: 8,009 Valuable Player
    edited November 17
    If this is delayed again I am cancelling there is a limit and to be left constantly in the dark with poor System Interactive trying to guesstimate each week is not good enough.

    I'll probably order an Index my only other option, I can get one in the UK within two weeks.



    Yeah, I'll ring my suppiler tommorow and if it's delayed again they can shove it where the Sun don't shine. I'm sick of paying for things and compaines giving us the silent treatment. If this is delayed again, I shouldn't have to find this out on Reddit or on here. HP should be the ones giving us the updates.
  • pyroth309pyroth309 Posts: 2,302 Valuable Player
    edited November 17
    If this is delayed again I am cancelling there is a limit and to be left constantly in the dark with poor System Interactive trying to guesstimate each week is not good enough.

    I'll probably order an Index my only other option, I can get one in the UK within two weeks.



    Yea, HP needs to come out and say something about what's going on in EU. Not a good look.

    I've considered getting another Index just about every month since I sold mine but, I just can't get there. The glare really bothered me in too many games that I love and I still see people complaining about it so I doubt it will be better for me/my face but most people seem happy with it. This is a post just 2 days ago and reflects what I experienced. So yea :/

    Hi there, I am coming from the Oculus CV1 and while there are vast improvements with the index, one thing that is making the index borderline unusable for me is the godrays/glare.

    I've seen posts on here ranging from "the glare is atrocious, I can't stand it" to "there is no glare, what are you on about?" so I'm curious if its just certain headsets that have the problem.

    I tried out the free demo for "The unwelcomed" on steam which seems like a perfectly ok escape room game. But I noticed when looking at the developer credits on the wall in the level select area the glare was so bad I could hardly see what is going on. Its just white text on a black background, so some glare is expected, but for me this was 10/10 awful.

    Ill do my best to elaborate, it seemed like the concentric circles of the lenses just grabbed all the light, so I just had all these white rings warping and wobbling, nearly made me nauseous.

    So my humble request is: can anyone with a little spare time and an index check out the free demo for "The Unwelcomed" on steam? Right when you start you are in a little level select room, turn to your left and report how the developer credits produce god rays? Like I mentioned before it was 10/10 bad for me, headache inducing stuff.

    I'm extremely curious how it looks for other folks, thanks in advance if anyone decides to check this out and report back!


    I was considering going Pimax 8KX several times but I'm glad I didn't after seeing peoples reactions to using it and looking at how dull it is through the lens.

    Here's a good account from a racing simmer who is trying to upgrade his Index that I found interesting -

    I spent some time in both iRacing and ACC with both. My setup is an i9900k oc'd @ 5.0ghz, 32gb ram, 2080 Ti. Didn't really have any fps issues with either headset in iRacing. ACC still sucks performance wise. Probably always will.

    8KX:Didn't find it terribly comfortable. The lenses almost rest on your nose bridge. The FOV is super cool. Its MASSIVE, and while the resolution is significantly better than the Index, the brightness and saturation is pretty...dull. Combine that with the fact that the clarity really only exists in a tiny spot in the center and it starts to leave a lot to be desired. I just felt like I was fighting with it to get anything to look in focus. Tried messing with the IPD adjustments to fix this, but it's just the lenses themselves. No matter what it just always felt like everything was just slightly out of focus. Tiny sweet spot. I thought the 75hz max refresh was going to be hard to live with, but it honestly was fine for what I was using it for. The audio on the head strap is just god awful which is disappointing for a $1300 headset... This HMD has so much potential, but every area of it is just not quite there yet other than the big FOV. But the super wide FOV just isn't enough to overcome all the other visual shortcomings unfortunately.

    G2:The second I put this headset on I was visually blown away, even just seeing the WMR portal room thing. Zero effort to get it in focus, and the screen...just wow. So. Damn. Crisp! SHARP focus on a large area of the screen. Felt like using a high res Index, and extremely bright. The colors were extremely vivid. Comfort wise, it was pretty good. Index is still more comfortable, but not by a ton. The G2 will be fine for a daily driver. Audio is on par with Index. Though I had this weird screechy audio noise coming in through the right speaker initially. Rebooted the computer and it went away. FOV didn't feel drastically different from the index. A tad smaller, but certainly wasn't a night/day difference to me. Didn't feel like anything I'd consider a "negative" compared to the Index.

    Unfortunately I have no feedback on the controllers/tracking because I'm only did some sim racing so I didn't even take them out of the box yet.


    I also want a higher resolution more than I want a higher refresh rate which is another reason I haven't gone back to Index. I'm taking my mind off it by playing other games lol.

  • RedRizlaRedRizla Posts: 8,009 Valuable Player
    @pyroth309 -One thing I will suggest to you is this. I wouldn't get an index VR headset because even the HP -G1 with its small sweet spot makes the index resolution look poor. I mainly play Sims, so that why I'm getting the HP -G2, that and the fact it will be mostly Mobile VR we see in future. So, who needs excellent controller tracking when I have no intention of jumping on the Mobile VR bandwagon. I'm not going to get a VR headset with great resolotion just to play Mobile VR games with crappy graphics :D
  • bigmike20vtbigmike20vt Posts: 4,332 Valuable Player
    RedRizla said:

    ok screw it. It seems the EU deliveries due to be shipped on the 13th have still not let HP yet and HP are radio silent with their distribution partners.... I am.. keeping my order for now but also gonna try this, arriving Thursday

    https://www.amazon.co.uk/gp/aw/d/B0879DGZ5W/

    went for the 5m version with the booster in it.   under £30 if it does not work well @90hz i will send it back.  depending on how good it is i shall cancel my G2


    Are you being serious because if you are I'm starting to get well peeved off with this now. This will be the fourth bloody time I've being given a different date. Are HP just going out of their way to just piss people off or something? Who has said it hasn't shipped to the UK yet?
    I've just seen this (link below) you are serious. This is getting beyond a joke now and if I still haven't received my HP -G2 by November 30th then I'm cancelling. They got frigging paid nearly 5 months ago now.

    Yeah fraid so. Only hope is that the UK one isna different shipment (possible as they need different plug)
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • inovatorinovator Posts: 2,897 Valuable Player
    RedRizla said:

    ok screw it. It seems the EU deliveries due to be shipped on the 13th have still not let HP yet and HP are radio silent with their distribution partners.... I am.. keeping my order for now but also gonna try this, arriving Thursday

    https://www.amazon.co.uk/gp/aw/d/B0879DGZ5W/

    went for the 5m version with the booster in it.   under £30 if it does not work well @90hz i will send it back.  depending on how good it is i shall cancel my G2


    Are you being serious because if you are I'm starting to get well peeved off with this now. This will be the fourth bloody time I've being given a different date. Are HP just going out of their way to just piss people off or something? Who has said it hasn't shipped to the UK yet?
    I've just seen this (link below) you are serious. This is getting beyond a joke now and if I still haven't received my HP -G2 by November 30th then I'm cancelling. They got frigging paid nearly 5 months ago now.

    Yeah fraid so. Only hope is that the UK one isna different shipment (possible as they need different plug)
    That is great advise.
  • CalibosCalibos Posts: 141
    Art3mis
    I cancelled my G2 Pre-order....a day before I got the email from Bestware explaining the latest delay.

    What tipped me over the edge was a photo someone posted of their G2 cable. The double barrelled G1 cable was one of my reasons for upgrading from my G1. Turns out that while the G2 cable is no longer double barrelled, unlike Oculus with their thin Optical USB/DP+Power cables, the G2 cable is simply the G1 double barrelled cable copper wires wrapped in a single sheath. ie. Its still very thick, heavy and unwieldy by the looks of it. I've been spoiled by the official Oculus Link cable and VD Wireless on my Quest 2's. Combine that with the reviews about tracking (even excluding the youtuber bad reviews that didn't take into account their green-screens.), the G2 sweetspot being overhyped and not much better than the G1, Microsoft actually improving the G1 with their latest update by reducing the Chromatic Aberration. All this meant that its looking like my Quest 2's which I love would likely become my PCVR daily drivers for roomscale games so my G2 would remain a seated sim headset just like my G1.....where the tracking and cable aren't as much of an issue.....so why do I need a G2 when I already own a G1?? Hence Pre-order cancelled and I get the €630 I 'loaned' to Bestware 4 months ago back!! LOL.
  • pyroth309pyroth309 Posts: 2,302 Valuable Player
    edited November 17
    Don't blame you calibos in that situation.

    In other news, mine just Shipped. About to board this train in the near future. Just hope it's not into a derailment lol.

    *Edit* it hasn't left the facility yet but a label has been made. Says waiting for pickup so probably be tomorrow.
  • dburnedburne Posts: 4,287 Valuable Player
    Ok so finally starting to use the controllers with my new G2. Took a break from my flight sims.
    Started a new game of Alyx. Only got to spend about half an hour with it today so really just getting started.
    Game looks great on the headset at it's highest of settings.

    Initial impression so far on the controllers - they definitely are not as good as the Rift S Touch controllers in the tracking department. They ain't bad, in fact probably not too far off if any from the initial tracking of the Rift S controllers when it 
    was first released - prior to Oculus making improvement to it in the software/firmware.
    When I pull the controllers in to touch my headset, the hands just fold in a few inches prior to hitting the headset.

    Just early impression, tomorrow I will have a good part of the day to continue on in Alyx and maybe have a better feel for the controllers. What is up with the bright white lights on these things? Does it use those for tracking or is that just bling?

    Have many hours in now with the Reverb, and at least for flight sims I have been more than pleased.
    Now will find out how much I like it when playing games that use the controllers.
    Don

    EVGA Z390 Dark MB | I9 9900k| EVGA 3090 FTW3 Ultra |32 GB G Skill 3200 cl14 ram | Warthog Throttle | VKB Gunfighter Pro/MCG Pro grip | Crosswind Pedals | EVGA DG 87 Case| Rift S | Quest |
  • pyroth309pyroth309 Posts: 2,302 Valuable Player
    edited November 17
    dburne said:
    Ok so finally starting to use the controllers with my new G2. Took a break from my flight sims.
    Started a new game of Alyx. Only got to spend about half an hour with it today so really just getting started.
    Game looks great on the headset at it's highest of settings.

    Initial impression so far on the controllers - they definitely are not as good as the Rift S Touch controllers in the tracking department. They ain't bad, in fact probably not too far off if any from the initial tracking of the Rift S controllers when it 
    was first released - prior to Oculus making improvement to it in the software/firmware.
    When I pull the controllers in to touch my headset, the hands just fold in a few inches prior to hitting the headset.

    Just early impression, tomorrow I will have a good part of the day to continue on in Alyx and maybe have a better feel for the controllers. What is up with the bright white lights on these things? Does it use those for tracking or is that just bling?

    Have many hours in now with the Reverb, and at least for flight sims I have been more than pleased.
    Now will find out how much I like it when playing games that use the controllers.

    Yep, it uses visible light which is why it's so susceptible to problems with room lighting. Infrared is a much better solution imo.
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