11-27-2020 07:00 AM
12-06-2020 02:27 AM
Zenbane said:
@Shadowmask72 - I think this has more to do with money. Whether it's a situation like with Lucky's Tale, where they made the sequel in 2D only, or a situation like this one where the VR version was remade to standard 2D... it's all about the dev's needing to earn some profits.
Despite how well VR has been doing, including the successful sales numbers of both Quest and Index, the fact is that the profit margins are slim pickings. It's well documented that Alyx barely broke even at best. Hopefully the Quest 2 sales will help push it in to some positive margins, but I can only imagine how little money Chronos for VR made. Any profits came from the funding that Facebook provided directly.
Going in to 2021, all VR dev studios face serious challenges yielding any profits if they are relying on sales alone. Having a 2D version is an incredibly smart financial move.
Hell, if they would bring this to the mobile platform then they can make a killing!
12-06-2020 02:47 AM
pyroth309 said:
Zenbane said:
@Shadowmask72 - I think this has more to do with money. Whether it's a situation like with Lucky's Tale, where they made the sequel in 2D only, or a situation like this one where the VR version was remade to standard 2D... it's all about the dev's needing to earn some profits.
Despite how well VR has been doing, including the successful sales numbers of both Quest and Index, the fact is that the profit margins are slim pickings. It's well documented that Alyx barely broke even at best. Hopefully the Quest 2 sales will help push it in to some positive margins, but I can only imagine how little money Chronos for VR made. Any profits came from the funding that Facebook provided directly.
Going in to 2021, all VR dev studios face serious challenges yielding any profits if they are relying on sales alone. Having a 2D version is an incredibly smart financial move.
Hell, if they would bring this to the mobile platform then they can make a killing!
I think at this point it's safe to say Alyx made a profit. When people were questioning if it did it had just broken 1 million in sales. Latest projections have it breaking 2 million sales and it's still selling for $60. Even if you back out all of the ones Valve gave for "free" with Index, it likely made a nice profit. But it's more of an exception than the rule.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
12-06-2020 10:45 AM
i7 8700k; 5ghz (water cooled), Asus Rog Strix Z370-E Gaming, Corsair 270R case, EVGA 3090 FTW3 Ultra, 32 GB Corsair Veng DDR4 2666 Ghz, Adata SX900 SSD, 1TB M.2 SSD, Adata Su800 SSD, Adata SU650 SSD, BarraCuda 2TB HD, Toshiba 3tB HD, Rift (dead), Rift S, Win 10 Pro 2004, Inateck KT4006 USB3.0
12-06-2020 11:31 AM
12-06-2020 11:35 AM
PhoenixSpyder said:
I just tried Chronos VR again in Revive last last and it ran fine. Though the graphics settings in game have literally no affect on the game at least on my system. I had to boost SteamVR SS to 200% in order to reduce the aliasing which was still visible even at that. The game played very smooth though. I'm already stuck on chapter 1...LOL...where the red lights are flashing in the room outside the elevator. I have the keys I picked up from the floor but presently am unable to do anything with them. The computer terminal in the next room doesn't do anything more than tell you there's a lock down...as does the other terminal earlier before going up the elevator.
12-06-2020 02:05 PM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
12-11-2020 04:10 PM
Zenbane said:
PhoenixSpyder said:
I just tried Chronos VR again in Revive last last and it ran fine. Though the graphics settings in game have literally no affect on the game at least on my system. I had to boost SteamVR SS to 200% in order to reduce the aliasing which was still visible even at that. The game played very smooth though. I'm already stuck on chapter 1...LOL...where the red lights are flashing in the room outside the elevator. I have the keys I picked up from the floor but presently am unable to do anything with them. The computer terminal in the next room doesn't do anything more than tell you there's a lock down...as does the other terminal earlier before going up the elevator.
I remember getting stuck here too! Totally forgot what to do. The room where the key is, and the terminal outside that lets you control stuff, were clues to moving on. Can't remember exactly how though.
There's plenty of youtube vids with walkthroughs on it. I believe this guy has the whole game recorded:
https://www.youtube.com/watch?v=J7dX0lvCgcg
i7 8700k; 5ghz (water cooled), Asus Rog Strix Z370-E Gaming, Corsair 270R case, EVGA 3090 FTW3 Ultra, 32 GB Corsair Veng DDR4 2666 Ghz, Adata SX900 SSD, 1TB M.2 SSD, Adata Su800 SSD, Adata SU650 SSD, BarraCuda 2TB HD, Toshiba 3tB HD, Rift (dead), Rift S, Win 10 Pro 2004, Inateck KT4006 USB3.0
01-05-2021 03:13 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
01-12-2021 10:44 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
01-12-2021 10:49 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"