BlueprintBen
Honored Guest
since ‎07-13-2017
‎09-10-2022

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Straight to the point: we'd greatly benefit from the ability to flag our Unity-based OculusBridge process as an invisible app as is possible with the native C++ SDK.In the native SDK, this looks like: ovrInitParams params;params.Flags = ovrInit_Invis...
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