Kano_Connor said: I'm having a great time staring at my £1000 Oculus
rift shaped paper weights......don't know about you guysnot even heavy
enough for paper weights .. fml
360 tracking bug. 3 sensor setup unable to accurately track a full 360
rotation with hands infront.sensors on stands - Sensor 1 7ft high -
right way up, pointed downSensor 2 10ft high - upside down pointed
downSensor 3 8ft high - upside down pointed ...
i'm fairly sure they are aware that its a handoff issue between the
sensors.however, it would appear they seem to be unable to fix it.either
their programmers are rubbish, or their QA team are rubbish. either way
the tracking is rubbish