Sadly the Oculus examples do not compile with Unity 2019. I have to use
2018 to fuss around in Unity with my Rift S. Also: I can't get the
vibration to work. Anybody else with these issues?
I mean in the 12.0 update for Oculus integration in the OVR Manager
there is a field for Target Devices size and you can choose multiple
Quests or Gear VR for the OVR Camera Rig. Not sure if that's how it will
work. ONly have one Quest. Would buy a s...
I was wondering why my controller's batteries where so low all of a
sudden. They keep connected if you sign out of the occulus app. Somehow
I thought they would disconnect.