I submitted my application for Oculus Connect 3 several weeks ago, and
the website says we'll get a response by end of August, but it's now
September 5th, that September 9th deadline for the early bird discount
is fast approaching, and I haven't reci...
Anyone here going to Unity's dev conference in Boston in September? I'd
love to meet and talk shop with other VR devs.
https://unity3d.com/unite/boston
UPDATEFixed head tracking lagHighlighted edges of ramps for better
visibilityFixed AI avoidanceSmoothed physics issuesAdded title screen
and space for health and safety warningWin32, Win64, Mac, and Linux (Mac
and Linux completely
untested)https://ww...
Here's a quick look at another side project I'm working on, a simulator
of the light bike sequence from Tron
Legacy...http://www.youtube.com/embed/hSOafuVKfvY
***UPDATE***by popular demand (and because it was quick and easy for a
change) I built a version for CV1. No other fixes or changes at the
moment.http://www.mediafire.com/download/qeuh18urbwfa181/Star_Wars_Battle_Of_Endor_CV1.zip***UPDATE***Win64
ver...
I had the same problem, and another post on these forums pointed me in
the right direction. Turns out it was just because the camera with the
"Poor tracking quality" simply didn't have line-of-sight on the headset.
I placed the HMD in the middle of t...
Yes, and I had tried clicking them off and on, with saves between, just
to be sure, but it didn't have any effect.On a positive note: I just
finished uninstalling, rebooting, and reinstalling everything (Unity and
C++ redistributables), and now the b...
Nope, there are no special characters in the path or filename, and the
build worked fine with the same path on the Rift until I tried to
install the latest Beta and reverted (I tried again since my previous
post, but with the same result).I tried to ...
After installing the latest beta 5.6.0b4 and realizing my VR project can
barely run in the editor (it ran fine on 5.5) I reverted back to the
latest release (5.5.0f3). I had thousands of errors so I reimported all
my assets and the game now runs fine...