Hello everyone, i was always missing some puzzle games in VR and
something that would go directly to core gameplay. Such as Flow Free on
mobile. Not hard enough to be only for hardcore puzzle fans, but that
can be enjoyed by everyone.Target platforms...
Like most, I've noticed that we can now buy replacement Touch
controllers (sensors, cables, fit), maybe you'd want to consider to
start selling replacement HMDs? Since all of our development Rifts have
now dead audio and the problem is likely to be s...
With 1.20 Unreal integration and Dash update, controller events still
get send even when app doesn't have Input focus. While as a developer i
can check on all input events if the app does have input focus and
decide to ignore them. I think better sol...
Since most of the desktop function from inside dash will be used to
browser the web, it would be amazing if windows can change resolution
when being resolution. As most of the web is responsive these days, the
web would automatically adapt to lower r...
WIth a lot seated expriences, I'm sure I'm not the only one who often
used the recenter option from Universal Menu to properly position myself
in VR. Right now having to go to settings, sensors and figure out that
'Repeat Sensor Setup' what I want (I...
Took more time than it should have, but released version 1.9 with tons
of bug fixes and some new features. This time on GitHub, so if anyone
wants to contribute it's more than
welcome.https://github.com/iNFINITE-CZ/uvrfSome documentation soon!
Hello, What kind of materials are we expected to provide for the Quest
intake process? Since we're in alpha phase for our game that was
intended for quest, but don't have any design docs, focusing on rather
'agile' style of development with rapid try...
Version 1.3 is out for Unreal 4.19. This time with Laser pointer to
interact with UI elements like buttons or sliders, some refactors in the
UI code and a few minor features. Check the original link for downloads.
RedRizla said: @ENiKS - What did Oculus support have to say about this?
You did contact them about the problem didn't you? It would be
interesting to hear what they had to say about the matter. I was hoping
repair shops would have popped up that fixe...