Hi there,I'm fairly new to working with both Unity and Oculus, and I've
stumbled upon a problem that I just can't seem to fix. The hands in my
scene, which directly come from the avatar prefab, simply don't show any
texture/colour anymore (instead of...
@imperativity The most recent version.I've come to see that it is an
issue with the lighting, the lighting in the scene comes from a few
panes with an emission shader. All other objects in the scene have
static lightmap enabled, which makes them look...