Just curious if using drivers all the way back from December 2017 388.59
are still the Oculus recommended drivers? Im using the newest or close
to it & still having the issue where the screen doesn't turn on when
trying to use the Oculus the next day...
I must say I really like the new look of the targets but for whatever
reason they feel really unsatisfying to hit, almost like I'm hitting air
or something? I didn't like the look of the old targets but they did
feel more satisfying to hit.
So I've been trying 388.59 for a bit now & not one black screen. How has
Nvidia or Oculus not figured out the cause of this issue in the driver's
from 5 months back??
Rolz said: why the hate for drivers that just work? glad my rift has
been rock solid with 388.59 and until I hear another version being that
stable I'll stick to that one.Yes I hear you but it doesn't mean it's
the best drivers for the rest of my non...
MAC_MAN86 said: All Oculus is basically Early Access for once black
screens begin they stay.Well, I mean I guess that's true but keep in
mind at least double check it's happening on more then just your early
access game is all I'm saying.
MAC_MAN86 said: I was using 384.94 then crashed during BOXVR on
Saturday. Next day it got blackouts since. Tried 388.59 and now on
397.55 and no joy. Had complete new install of Runtime, latest May patch
to Win10 April 1803 also. Checked my cable bot...