Scene 0: A menue in which VR support isn`t enabled.Scene 1: The actual
scene in which I want to use my CV1.If I start scene 1 it works. If I
start scene 0 and load scene 1 on button click, it doesn`t recognice the
CV1 anymore. Ofcourse I reactivate t...
I`ve been working with the CV1 and Unity for several months now to
create a little testing environment. Everything worked perfectly fine
until today when Oculus Home notified me it needed an update. The moment
I updated it, Unity didn`t recognize the...
I`m trying to increase the area in which in can use my CV1. To achieve
this I`ve tried to get rid of the CV1`s tracking and exchange it with
data I receive from tracking my CV1 with a motion capturing system. I
stream this data to Unity 3D, using a U...
I want to increase the area in which I can use my CV1. To do that im
taking the CV1`s orientation, but the position data the motion capturing
system delivers. In the OVRCameraRig I`ve turned off position tracking.
Unfortunately I have divergence issu...
I want to use the CV1 with motion capturing. Right now I'm using this
workaround
(https://forums.oculus.com/developer/discussion/comment/417422/#Comment_417422)
to cancel out the position data send by the HMD. I'm still using the
HMD's orientation to...
Fuby1000 said: Scene 0: A menue in which VR support isn`t enabled.Scene
1: The actual scene in which I want to use my CV1.If I start scene 1 it
works. If I start scene 0 and load scene 1 on button click, it doesn`t
recognice the CV1 anymore. Ofcourse...
Dragonfrost said: What exactly are you trying to do and how? In my
master thesis I`m trying to increase the area in which in can use my
CV1. To achieve this I`ve tried to get rid of the CV1`s tracking and
exchange it with data I receive from tracking...
Is the IPD changeable now? I know that the OVRCameraRig now has the
option to turn off position tracking as well as IPD, but can I actually
change those values as well as the distance between both eyes, without
turning on pos tracking?