Jevsevar
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since ‎03-27-2018
‎02-23-2021

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I am using the Platform SDK (1.24) and Unity (2017.3.1p4) to create a multiplayer application. I have followed the same code structure that is outlined it the VR Hoops sample application. To be specific, one user is calling Net.connect and Voip.start...
Regarding the terms of service for an app deployed to Oculus store, does an explicit opt in have to be included? Or do we have to include text like “by using you agree to our terms of service” ?
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