Joe Ludwig mentioned Valve was using these splitters. They seem a tad
expensive. Does anybody know the current trade-offs associated with
passive splitters and any latency concerns?
Will we ever be able to rename the projects tied to our accounts? I
simply entered "Testing" to register ASAP. The registration process said
something about being able to join other people's projects, so I imagine
this portion of the developer center...
Good job, but why not edit the forum skin itself or create an
alternative skin that's a copy with these fixes. It beats having to run
extra JavaScript on every page.
"38leinaD" wrote:You are right. Might even be easier to get it working
if you have the
sources.https://github.com/38leinaD/JRiftCheers,DanielThanks for
delivering! It appears you have forgotten a license. I hope you consider
a BSD style one.
From my understanding, there is nothing stopping any developers from
hosting a mirror of the code on Github. However, I believe the thing
you're after is issue tracking in general. It doesn't appear that Oculus
has any issue-tracking system set up fo...
It looks like support is already on the way. Taking a look at libOVR,
files are prefixed with their designated
OS:OVR_Linux_DeviceManager.cppOVR_Linux_DeviceManager.hOVR_MacOS_HMDDevice.cppOVR_MacOS_HMDDevice.h