The exe standalone build renders in both eyes on the Rift. I inherited
this project and there are scripts from at least three developers, using
OVR, curved UI, and timed gaze input. It’s hard to disentangle. The
reticle is visible in the Unity editor...
Really liking the Go overall. I have a few suggestions, most of which
would be helpful when I use the Go (the Gos???) in my classes this
Fall.1) A way to text or emoji message online contacts.2) A way to share
from Quill (on Rift) to the Go.3) Becaus...