MikeFesta
Honored Guest
since ‎03-30-2013
‎02-23-2021

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I'm working on my game for the VR Jam (Domino Dash) and trying to figure out the best way to get the camera to scale. My scene is set up for the default camera scale to work as an overhead camera with a view of the game board for placing dominos. Aft...
Update: Here is the release version for windows: https://s3.amazonaws.com/ovr_vrjam/appfiles/176-38af86134b65d0f10fe33d30dd76442e.zip I didn't add everything that I wanted to, but at least it is playable. I'll add a linux and mac build soon.---------...
This is my first jam and I was wondering if/when there would be a list of all entrants and there projects. I'm curious to see what everyone will be working on.Personally, I'm entering as a sole developer and I'm trying to keep my game simple so that ...
I've been running the Tuscany demo on several machines and I haven't been able to get the frame rate over 65 fps. Is there a limit set somewhere in Unity? I know that the screen refresh rate is only 60hz, so it probably doesn't matter, but I'd like t...
Yesterday I was thinking about a fun demo to make using the hydra, now that they came out with a Unity driver. I'm still pretty new to Unity, but I was able to put this skee ball demo together in less than a day. I think that goes to show how easy an...