RiccardoAxed
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since ‎06-21-2016
‎02-23-2021

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  • 18 Posts
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Hi,according to the thread title, I'm trying to use the "Use per eye camera" mode on the Oculus OVRCameraRig in order to visualize pre-rendered stereo images on the Quest, both on picture and video, but unfortunately it doesn't seem to work.If I make...
Hi, I hope this is the right place to ask my question:I've a title published for Oculus Go/Gear - namely "Rai Cinema Channel VR" - and since Oculus is dismissing the Go, I would simply port it on Quest.I know that a brand new app would need to pass t...
Hello,I've updated the Oculus Integration via Asset Store to the v1.43, on Unity 2019.2.14, and now it seems the Unity cameras are no longer able to render stereo, that is both left and right eye always see the same render, resulting in a monoscopic ...
Hi, I've a previously published Unity GearVR app (Oculus Keys) and it's normally visibile on Oculus Go too.The problem started when I published a new app beta: the beta testers (added via the Manage Beta users panel) can see the new beta version when...
Hi,I've a GearVR app just approved for Oculus Keys, and it was created and firstly submitted as a free one. Now I would to submit an update, changing it to priced, but it seems I can't change this detail, because the corresponding radio buttons in Su...
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