Hi, nice! You should probably add an option for the console command 'hmd
sp 130' that governs the supersampling used for the Rift distortion
Shader, and has a very high impact on framerate See
https://forums.unrealengine.com/showthread.php?12859-Theo...
"uclatommy" wrote:Decreased the lighting detail to get more stabilityHi
uclatommy, nice work!I would also like to package some modified UE4
sample projects, but I am currently struggling on how to decrease the
overall graphical quality to increase FP...