I have not been paid by Oculus in many months now. My monthly remittance
shows as 'rolled over'. I have definitely exceeded the minimum required
for a deposit. I have received no comms on why this happening. I have
filed many support tickets but not ...
There are a bunch of problems with Oculus Integration 18.1. Only see
black screen when launching app. When returning to Oculus Integration
17, can see game again.2. Much longer build times. There seems to be
many more shaders/textures added to the pa...
When running the AvatarSample project in Unreal, in order to get the
lipsync of the avatar to trigger, I have to speak really loudly.I see
that `SilenceDetectionThresholdCVar->Set(0.0f)` in the code, so I don't
know what is wrong.When using my avatar...
When running the provided sample AvatarSamples, the entire program
crashes with this message:`Assertion failed:
!AssetToMaterialStringsMap.Contains(RenderData->meshAssetID)
[File:D:/Build/++UE4+Licensee/Sync/Engine/Plugins/Runtime/Oculus/OculusAvatar...
It seems to be that way. It would be nice to be able to push to alpha
channels before being approved so I could at least continue development
while waiting for approval. Without the entitlement, I can't test Avatar
or Rooms features.