SxKx
Expert Protege
since ‎04-01-2013
‎11-06-2023

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  • 150 Posts
  • 0 Solutions
  • 1 Kudos given
  • 32 Kudos received

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I had a Hud layer very close to my camera as a mask to make it feel you have a helmet on. Since it wasn't the optimal solution I put up a OVR Overlay with Cylindrical shape and placed it on a similar position. Problem only showed up after I build to ...
I´m adding achievements for my game and on a build on OculusGo it doesn´t seem to log achievement yet to dev panel.Is there some condition to be met to try it out on a build. I already have platformSDK running in the back fetching player name.here´s ...
I have an issue with shadows or dark areas displaying in one eye lighter/darker than the other but it´s only on S8 with Android N, S6 Marshmallow works fine.Any info of this kind of issue? Tried rebaking lightmaps in Unity with no luck. Bright scenes...
Has anyone else encountered this phenomenon or is there some easy way to make it so that the scenes would run as good as they do separately built.I have a mission selection scene and each level has their own scene. At level 3 it get´s laggy for almos...
I´m pretty new developing for GearVR but and I´ve noticed the more scenes I have the choppier the game goes.Never bumped into this before althought I´m not that seasoned with mobile issues anyway. My scenes are pretty simple so it´s not that the scen...
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