I'm wondering where the specs will sit between the GO and the Rift. If
Robo Recall is launching on the Quest I imagine a Rift based game could
be optimized to run on it?
Is it possible to adjust the CenterEyeAnchor or RightHandAnchor points?
In my game, the object in your hand is way too low when directly
attached to the RightHandAnchor. If I raise it to the correct height it
rotates off the axis of the original spot...
I'm struggling with this one, game works fine on Win 10... not sure who
is running a VR PC on windows 7! But when returning from Universal Menu
I guess the screen is black... here is the actual test fail:"When
opening the Universal Menu during gamepl...
Hi, I was wondering if anyone knew how I could fix this issue:"When
opening the Universal Menu during gameplay, and then closing it to
return to the app...the screen is completely black in the headset,
causing the app to be unplayable."^ This only ha...
Hi,I just keep crashing my game trying out different ways to enable
touch vibration, does anyone know how to do it correctly in Unity
5?Start() HapticsClip = new OVRHapticsClip(VibeClip);RHit()
OVRHaptics.RightChannel.Preempt(HapticsClip);^ In this e...
Sorry, took vacation break, I'm back.Still having the issue, building on
Unity 5.6.0f3 using 1.14 for SDK and utilities. I do not have "Pause the
game" functionality due to the nature of the game...
This happens to me all the time... after a few hours the controller
disconnects and I have to go into the oculus app, settings, controllers,
and reconnect there. Also when starting a game the controller seems to
not be detected until you click a few ...