Hello,I would like to implement the oculus browser (or any other web
browser) in my custom oculusGO app, is there an api I could access or
any other way to import the browser into my project? TIA
Hello,I would like to implement the oculus browser (or any other web
browser) in my custom oculusGO app, is there an api I could access or
any other way to import the browser into my project? TIA
Hello, Would love to hear about OGO content(games, etc) creators
experiences. Is it worth creating for the OGO platform only, what were
the risks, rewards and how you were able to strike a balance. Not sure
if there are any metrics (for number of OGO...
Hello, Under Library>Unknown Sources> there is Oculus Browser, is that
the installed default browser from Oculus or something else? I was
wondering if that can be used or if the source code or an api is
available for the browser to use in one's own a...
Hello All,I'm looking at implementing a web browser in my mobile app
(gearVR/oculusGO) , is there any way of importing (api access) the
oculus web browser into a custom app or what would the best method be to
create one from scratch. I'm not looking ...
@imperativity thanks for the info, any pointers on how us developers can
implement a browser for our app or look into other third party tools in
unity which can help? Any plans of releasing a free/paid api for the Oc
browser ?
Yes, games to be more specific. Considering oculus takes 30% of the
sales (please correct me if I'm wrong) and the hmd numbers aren't huge
or active user numbers not know, wondering if it's really worth
developing or waiting till it gathers more user...
Hello, I loaded the project and the Assets>OVRHarness>Resources>Scenes
file is empty, thus my scenes list don't build, any idea why that would
be case, is this list built dynamically or do I have to manually enter
the listed SampleScenes?