Hey everyone,Our mission at Leap Motion is to make it seamless for
people to interact with the digital world. Last year, we released an
early access beta of the Leap Motion Interaction Engine, a layer that
exists between the Unity game engine and rea...
Hey everyone,Game physics engines were never designed for human hands.
In fact, when you bring your hands into VR, the results can be dramatic.
Grabbing an object in your hand or squishing it against the floor, you
send it flying as the physics engin...
Last week, I published an overview on the Leap Motion Unity Core Assets
and Modules, and figured this would be a good place to share it.Using
these assets, you can start building right away with features like
custom-designed hands, user interfaces, a...
Hey everyone,I just posted this on the Leap Motion blog, but thought it
probably belonged here as well.How can I build in Unity with the 1.3
SDK?Upgrading to a new SDK can be time-consuming and complicated. But
not today! With just one simple Unity p...
Hey everyone,I just posted this on the Leap Motion blog, but thought it
probably belonged here as well.How can I build in Unity with the 1.3
SDK?Upgrading to a new SDK can be time-consuming and complicated. But
not today! With just one simple Unity p...
The Mobile Platform has a 180x180 FOV, so it goes significantly beyond
the headset's FOV. Gun interactions are definitely challenging, but as
for reaching over your shoulder, those sorts of interactions can be
inferred without being tracked.To take a...
@CrashFu We actually did a prototype with the hybrid input concept a
while back called VR Cockpit, which combined Leap Motion tracking with
optional HOTAS joysticks:
https://medium.com/@LeapMotion/punch-into-hyperspace-with-vr-cockpit-92673aca257f#.v...
Short of having an actual Holodeck, what we'll probably see is the
emergence of a large secondary accessory market, much like what's
already happened in PC desktop gaming. But simple, small-scale universal
motion controls are still needed for more fu...
@andyring Blocks, Sightline: The Chair, AltspaceVR, and FlyInside are a
few apps that have Leap Motion integration. More here:
https://developer.leapmotion.com/gallery/tags/oculus-rift/dependencies/oculus-1-3/order/popularity
@pjenness What if we did, and it took a minute or less to implement?
https://www.youtube.com/watch?v=ZvMXiLftWqcMore info:
http://blog.leapmotion.com/hands-module-2-0-bring-your-hand-designs-to-life-in-two-minutes-or-less/