alexcolgan
Protege
since ‎08-01-2014
‎02-23-2021

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Hey everyone,Our mission at Leap Motion is to make it seamless for people to interact with the digital world. Last year, we released an early access beta of the Leap Motion Interaction Engine, a layer that exists between the Unity game engine and rea...
Hey everyone,Game physics engines were never designed for human hands. In fact, when you bring your hands into VR, the results can be dramatic. Grabbing an object in your hand or squishing it against the floor, you send it flying as the physics engin...
Last week, I published an overview on the Leap Motion Unity Core Assets and Modules, and figured this would be a good place to share it.Using these assets, you can start building right away with features like custom-designed hands, user interfaces, a...
Hey everyone,I just posted this on the Leap Motion blog, but thought it probably belonged here as well.How can I build in Unity with the 1.3 SDK?Upgrading to a new SDK can be time-consuming and complicated. But not today! With just one simple Unity p...
Hey everyone,I just posted this on the Leap Motion blog, but thought it probably belonged here as well.How can I build in Unity with the 1.3 SDK?Upgrading to a new SDK can be time-consuming and complicated. But not today! With just one simple Unity p...
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