anarkavre
Honored Guest
since ‎07-17-2013
‎02-23-2021

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I am working on a project that is a VR version of my Apple 1 emulator. Here is an earlier post about the project. I need a 3D model of the original case and a 1970's era monitor. I will be rendering a dynamic texture to the screen of the monitor. Her...
I have been wanting to make a VR version of my Pom1 Apple 1 Emulator and I finally started work on it this weekend. Here are some early screenshots. I plan to have it render on a 3D model of a monitor.UPDATE: Here are some more screenshots.
I found an issue in the HSWDisplay::UnloadGraphics() member function in CAPI_GL_HSWDisplay.cpp. currentGLContext.Bind(); and GLContext.Destroy(); should me moved outside of the if statement.
I updated the demo to work with the new SDK. You can access the source code here.
I updated the demo to work with the new SDK. You can access the source code here.