Hi, I'm trying to change the opacity of Quill Obj in Unity by
usingQuillObj_mesh.GetComponent().material.color.a.orQuillObj_mesh.GetComponent().materials.color.a.However,
it keeps showing an error with" Material doesn't have a color property
'_Color'...
Thanks for the response and sorry for I'm responding too late! It seems
like the shader has no alpha as you said. I decided to simply change the
material when I need to adjust alpha since I've no experience with
shader :9