VRC.PC.Input.3Selecting Reset View in Dash must reset the user’s
position and orientation.When users select reset view, it should also
reset their vertical position.Hi All,We failed the above test and I am
very confused what they want the functionali...
This is my first time using a teleport system with Oculus SDK. I'm
having a few issues:1) When teleporting, the PlayerController moves.
This is fine in a sitting or standing game, but mine allows the user to
move around within the room. When not in t...
Hello! Hoping that someone can help me as I am fairly confused on what I
need to do here. I just finished creating a game using SteamVR in Unity
and it supports both Oculus and Vive. Is there a tutorial anywhere on
how to get your Unity SteamVR game ...
I did and this was their response:"FOr VRC.PC.Input.3, for reset view,
the user should be able to reset their view after having moved around.
It sounds like this isn't being done in this instance. If you feel like
you've made the correct changes, ple...
@kojack it is really meant for standing. It can mostly be done seated,
but yea.. it is best standing and even better with more room than just
standing. It is an escape room styled game.