Hi, This if my first time sharing anything i've made (so there's a good
chance it might not work :oops: ), I want to share what i've been doing
with the community incase it of use to anyone,I'm an artist who in my
free time have started to explore th...
Just finishing my first weekend working on my first demo scene (which i
hope to share with you all soon ), its the longest I've used the rift
consecutively with lots of trying out my scene as I go and now Im
feeling really bad.I got bad motion sick...
I recently have been thinking about the View-Master I had when I was a
kid, There was one set of reels that stood out a lot more from any of
the others for its 3d impact, a lot more even than any of the 3d photos-
and that was Inspector Gadget 3d Vie...
I think like everyone here we all believe in potential of VR and we want
everyone who tries it out for the first time to have the best experience
as I am sure thats what we are all working towards in our own projects.
You are always going to remember...
Yeah, worlds feel quite different when sitting but I don't personally
get the feeling of everything shrinking or change in scale, just an
unnatural feeling but people are going to experience things
differently.In general though personally I always st...
For me there is only one game that NEEDS to be reimagined for VR and
thats Silent Hill 2The game had a profound effect on me the first time
around and I think its ideal for virtual reality. One of the strongest
things that first hit me was the sense ...
To me it feels more natural to move in the direction you're facing, when
we walk in real life we tend to look more in the direction we want to
go, we are less aware of our body turning to match. I feel when you
control the body facing movement indepe...