Why do I need to prove this? Think about how absurd this is. How is it OK to sell out of date games that will never get updated? And now you're asking me for proof that the BOTH of you are passing the blame? Naw man, I don't remembe…
This is a FACT not a accusation. I am stuck with a copy of a game that is out of date. WTF is that?
And Lulu, Updates aren't necessary?? There is a ton of features and fixes with the Little Big update.
Oculus shouldn't sell games if they won't keep them up to date. I payed some $40 for a game stuck as version 1.0, a very old version!
This will be a good warning for folks; don't buy games on the Oculus store if you don't have to. They're thieves.…
I understand what you mean about the first book. It's one of his first writings and it's kinda hard to get through. But starting with the second book...it's an insanely awesome ride. I mean, Roland wakes up on a beach being attacked…
Obtuse????? Oh the irony. What I said is directly, specifically on topic. This reply makes zero sense. You seem to think your 1050ti is the bees knees and is "good enough". I told you why your line of thinking is silly.
I mean...what ever helps you sleep at night. I'm not sure you understand medium settings vs high settings, or what super sampling does. Lighting, shadows, draw distance, environmental detail......ya, those all matter to a lot of peo…
A 1050ti is not going to give you anything but a baseline experience, if you're lucky. No super sampling, no high settings, and you will use lots of ASW. You don't seem to mind this, great, but it's the explanation you're after. Oth…
Issue resolved by changing USB ports to another of the exact same type of port...
I mean really? Just how trashy is Oculus software? And wtf @ the recommendation to update my USB driver? No, I'm fine thanks.
I mean...I don't think you can get a newer firmware without getting a newer Oculus Home. People don't typically state their firmware version, they state their software version. The firmware comes with it.
Just opt out of the beta.
But it turned out to be a Windows update that fixed it. However, now Oculus says I should update my USB driver ( which is nonsense as it's the newest), and it works fine so I ignore it.
The basic ideas work with ANY gpu. Bump up core clock in small increments till unstable, then back off. If you want more core clock...bump up vcore.
Someone that has to ask " will this work with my /insert gpu"should prob…