I can never sign into the support forum from Chrome, I have to use Edge. It's been like this all year and posting here has done nothing to fix this terrible issue.
Apps don't work on Quest 2 just cause they work on Quest 1...
I've been browsing the forums trying to get an answer to an issue I'm having with a save feature, and many others are having similar issues.
I'm having a different but perhaps similar issue. Our Quest 1 app has a custom save function that works great, but on the Quest 2 it crashes the app. Has a path changed or some permissions or something? I'm using Unreal 4.25.3 both Binary and Oculus…
I found out the solution to this issue.
If you are experiencing issues in the Oculus Quest for Business where video is not playing or other assets are not being accessed the same way as the normal Oculus Quest, be sure to uncheck the box in the buil…
This is happening to me too. I can literally install an apk on a standard Quest and all the .mp4 videos play fine, but that same apk on a Quest for Business edition will not play all the videos properly.
I would love some help here too.
For those of us developing on the Quest, not even playing VR on our PC, we now have to run the Oculus App in the background in order to even use the Oculus plugin in the Unreal Engine! These kinds of practices are signs of an insecure, greedy compan…
All glory and honor goes to Turtle Rock Studios for this workaround and much personal shame to those who messed it up to start with:When we upgraded to UE4.23, we could no longer connect clients to servers. Upon investigating we found 2 problems:
U…
I am not yet using a valid Quest API key, I am using the Online Subsystem built into UE4 to host/create and join sessions with other Oculus Quests over LAN. As you've probably seen in this post already, 4.22 works great for this but now in 4.23 it i…
Thanks! I will look more into Oculus integration. It was my understanding that it was already included with UE4 and the Oculus VR plugin but I could be wrong. Everything in 4.22 is working fine for me too, it's 4.23 that I can't get the Quest to hos…
I should add that in the Unreal editor player, I am able to simulate 2 or more players successfully finding and joining each other with no issues, so the core functionality is working and hasn't changed in the last several weeks.
Some more testing …
I'm also in the same boat. I don't want to see the controller calibration prompt when the user resumes. My app just plays 360 video. I'd love to be able to restart the video when the Oculus comes out of idle/sleep. But now I can't seem to get an eve…